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ASL 15 - Forgotten War

Published by: Multi-Man Publishing
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Introduction:

For the first time, an Advanced Squad Leader module steps outside of the traditional World War II era to bring you FORGOTTEN WAR, covering the Korean War of 1950-1953.

New rules in FORGOTTEN WAR cover Steep Hills (reflecting the difficulties of movement and combat in the rugged Korean terrain); Bayonet Charges; Proximity Fuses; and enhanced Air Support featuring Tactical Air Control Parties, airborne Forward Air Controllers, and the jet-propelled aircraft of the era such as the F-80C Shooting Star and the F9F-2 Panther.

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Scenarios:

ScenarioPersonal
play count
RatingLocationTheatreAttackerDefenderLengthPopularity*
203: Hard ROK0 6.62Munsan-Ni, South KoreaKWNorth KoreanSouth Korean7 hrs12%
204: Human Bullets0 6.00Inje-Hongch'on Road, South KoreaKWNorth KoreanSouth Korean11.2 hrs3%
205: Super Bazooka0 5.20Taegu, South KoreaKWNorth KoreanAmerican1.2 hrs21%
206: Hey, That Ain’t A ROK!0 6.25Hadong, South KoreaKWNorth KoreanAmerican13.6 hrs1%
207: Bullets For Breakfast0 6.50Chindong-Ni, South KoreaKWNorth KoreanAmerican14.5 hrs0%
208: The Grist Mill0 6.59Soesil, South KoreaKWNorth KoreanAmerican2.3 hrs33%
209: A Line Too Thinly Held0 6.40Agok, South KoreaKWNorth KoreanAmerican10.7 hrs3%
210: This Is Where We Stand0 7.60Yudam-Ni, North KoreaKWCommunist ChineseAmerican18.6 hrs2%
211: Task Force Faith Breakout0 5.78Chosin Reservoir, North KoreaKWAmericanCommunist Chinese12 hrs2%
212: First Bayonet Charge0 6.92Wonju, South KoreaKWOUNCNorth Korean3.8 hrs9%
213: It's So Easy!0 3.50Chipyong-Ni, South KoreaKWAmericanCommunist Chinese4.2 hrs4%
214: Seoul Saving0 5.40Choksong, South KoreaKWCommunist ChineseBritish13.1 hrs2%
215: Red Devils0 5.80Chichon-Ni, South KoreaKWCommunist ChineseAmerican9 hrs2%
216: Centurions Reverse!0 7.33Imjin River, South KoreaKWBritishCommunist Chinese5.8 hrs2%
217: Gloster Hill0 6.00Hill 235, near Solma-Ni, South KoreaKWCommunist ChineseBritish3.8 hrs4%
218: Siberia Diversion0 4.80Hill 58A, near Munsan-Ni, South KoreaKWAmerican (USMC)Communist Chinese12.1 hrs2%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 9.85hrs

Average rating of scenarios: 6.04

Total playing time: 142.9hrs

All Rights Reserved Dave Ramsey.