SASL 1 - Solitaire ASL (2nd Edition)

Published by: Multi-Man Publishing. April 2020
(Log in to add this module to your collection
or to see your play details)

Introduction:

Solitaire ASL: WWII Tactical Warfare Solitaire Module for the Advanced Squad Leader system. Game boards not included.

Must have Advanced Squad Leader, Beyond Valor: ASL Module 1 and Yanks: ASL Module 3 to play.

Ownership of non-desert mapboards of the ASL System is recommended to make full use of this system.

260 counters
14 solitaire missions
4 Generation Cards
1 ASL Chapter S
1 ASL Chapter S divider

Second edition adds 8 more Generation Cards and 7 more missions, and 260 more counters.


Map board(s):

None

Articles and Resources:

No articles entered for this publication. Add one?

Reviews:

No reviews right now, why not write one?

Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
Mission 02: Pockets03 6.25FriendlyEnemy60% Friendly5%
Mission 03: Recon02 7.33FriendlyEnemy100% Friendly3%
Mission 04: Bunker Busting01 8.00FriendlyEnemy100% Friendly2%
Mission 05: Take the Highway02 5.50FriendlyEnemy56% Enemy3%
Mission 06: The Fortress02 5.50FriendlyEnemy63% Enemy3%
Mission 07: Block Party00 FriendlyEnemy0.5 hrs67% Friendly0%
Mission 08: Patrol07 5.14EnemyFriendly78% Friendly12%
Mission 09: Enemy Offensive00 EnemyFriendly0.5 hrsUnknown0%
Mission 01: Cautious Advance07 7.00FriendlyEnemy57% Friendly12%
Mission 11: Tank Attack!03 7.00EnemyFriendly0.5 hrs79% Friendly5%
Mission 19: Escape!00 FriendlyEnemyUnknown0%
Mission 18: Bridgehead03 5.00FriendlyEnemy100% Enemy5%
Mission 17: River Assault!01 6.50FriendlyEnemy100% Friendly2%
Mission 16: Airlanding00 FriendlyEnemyUnknown0%
Mission 15: Pursuit01 1.00FriendlyEnemy100% Friendly2%
Mission 14: Human Wave01 7.00EnemyFriendly1 hrs100% Enemy2%
Mission 13: The Bridge01 7.00FriendlyEnemy100% Enemy2%
Mission 12: Besieged00 6.00EnemyFriendly64% Friendly0%
Mission 10: Hold the Line03 6.00EnemyFriendly1 hrs100% Friendly5%
Mission 20: Amphibious Assault00 FriendlyEnemyUnknown0%
Mission 21: Beach Defense00 EnemyFriendlyUnknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 0.5hrs

Average rating of scenarios: 6.01

Total playing time: 3.5hrs

All Rights Reserved. (c)2022 Dave Ramsey.