Paddington Bears '96 Pack

Published by: Critical Hit. August 1996
(Log in to add this module to your collection
or to see your play details)

Introduction:

Ten scenarios designed and tested by the Paddington Bears' ASL club of Sydney, Australia. PBear scenarios are playable in two to five hours and have been tested on humans under strict tournament conditions.

Articles and Resources:

No articles entered for this publication. Add one?

Reviews:

No reviews right now, why not write one?

Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
PBP 1: Red Sorghum, Yellow Earth029 4.25Xianchou, Northern ChinaCBIRed ChineseChinese (Kuomintang)3.1 hrs86% Chinese (Kuomintang)8%
PBP 2: The RHA at Bay079 7.08Hondeghem, FranceETOGermanBritish4.3 hrs56% German23%
PBP 3: Children of the Kunai07 6.63Gemas, MalayaPTOAustralianJapanese3.2 hrs57% Japanese2%
PBP 4: Driven to the Bottle00 Karlovka, USSRETOGermanRussian2.8 hrs62% German0%
PBP 5: U.S. Forces01 7.00Gagliano, Sicily, ItalyMTOAmericanGerman3.6 hrsBalanced0%
PBP 6: Raw Deal03 8.33Dom Butgenbach, BelgiumWTOGerman (SS)American4.5 hrsBalanced1%
PBP 7: Piece of Cake035 6.75Budapest, HungaryETORussianHungarian4.3 hrsBalanced10%
PBP 8: Terminator01 5.00Lago Di Comacchio, ItalyMTOBritishGerman3.9 hrs100% British0%
PBP 9: Last Roundup00 Erfurt, GermanyWTOAmericanGerman6.5 hrs64% American0%
PBP 10: First to See Will...00 Osan, KoreaKWAmericanNorth Korean6.8 hrs57% American0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 4.1hrs

Average rating of scenarios: 6.43

Total playing time: 43hrs

All Rights Reserved. (c)2022 Dave Ramsey.