God Save the King

Published by: Heat of Battle. January 1994
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Introduction:

Historical campaign game for Advanced Squad Leader. From the Publisher:

"The entire British 1st Airborne division was in the area of Arnhem: the town, the bridge, and Oosterbeck. The Battle for the bridge itself is our focus. This is where the glory of the 1st Airborne division was made. "

Includes rules chapter Z, 7 Scenarios, and a full-color, fold-out map.

Expands:

•Advanced Squad Leader
•Beyond Valor: ASL Module 1
•Yanks: ASL Module 3
•West of Alamein: ASL Module 5
•Red Barricades: ASL Historical Module 1
•Kampfgruppe Peiper I: ASL Historical Module 2


(all are required for expansion play)

Map board(s):

Board: HoB: GSTK

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
GSTK 1: Going to School03 6.00 1900 hours, Arnhem, The NetherlandsWTOGerman (SS)British1.4 hrsBalanced3%
GSTK 2: House G01 5.001200 hours, Arnhem, The NetherlandsWTOBritishGerman (SS)1.5 hrs100% German (SS)1%
GSTK 3: Real Men Stay in School00 6.002000 hours, Arnhem, The NetherlandsWTOGerman (SS)British2.2 hrs100% British0%
GSTK 4: The Pillbox00 6.00 1900 hours, Arnhem, The NetherlandsWTOBritishGerman (SS)2.9 hrs80% British0%
GSTK 5: Please Hurry00 0500 hours, Arnhem, The NetherlandsWTOGerman (SS)British3.4 hrsUnknown0%
GSTK 6: Block by Bloody Block01 1230 hours, Arnhem, The NetherlandsWTOGerman (SS)British7.8 hrs100% German (SS)1%
GSTK 7: Raus!00 9.001300 hours, Arnhem, The NetherlandsWTOGerman (SS)British16.4 hrs60% German (SS)0%
GSTK CG 1: God Save the King00 Arnhem, The NetherlandsWTOGerman (SS)British15.6 hrs88% German (SS)0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 3.15hrs

Average rating of scenarios: 6.4

Total playing time: 51.2hrs

All Rights Reserved. (c)2022 Dave Ramsey.