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Lost Opportunities WTO (id:#55982)
Multi-Man Publishing (ASL 2 - Paratrooper (2nd Edition) ID: 17)   [next]   [previous]
Prior Publication: AH: 1st Edition
See Also: Lost Opportunities by Multi-Man Publishing Lost Opportunities by Multi-Man Publishing
Sainte Mère-Église, France 1944-06-06 (299 others)
13: Le Manoir (ASL 2 - Paratrooper (2nd Edition))
14: Silence that Gun (ASL 2 - Paratrooper (2nd Edition))
18: The Roadblock (ASL 2 - Paratrooper (2nd Edition))
19: Backs to the Sea (ASL 3 - Yanks)
29: The Globus Raid (ASL 4 - Partisan!)
101: Throwing Down the Gauntlet (ASL 5a - For King and Country)
102: Point of the Sword (ASL 5a - For King and Country)
PB01: Ham and Bloody Jam (HASL 4 - Pegasus Bridge)
PB02: Howard's Men (HASL 4 - Pegasus Bridge)
PB03: Piecemeal (HASL 4 - Pegasus Bridge)
PB04: Killean's Red (HASL 4 - Pegasus Bridge)
PB05: Taylor Made Defense (HASL 4 - Pegasus Bridge)
PB06: It's About Time (HASL 4 - Pegasus Bridge)
PB CG I: Coup de Main (HASL 4 - Pegasus Bridge)
PB CG II: Hold Until Relieved (HASL 4 - Pegasus Bridge)
DASL A09: Royal Marines (AH:ASL Annual `92)
A 76: Night Drop (AH:ASL Annual `95 Winter)
A 79: Mike Red (AH:ASL Annual `95 Winter)
BB02: Throwing Down the Gauntlet (Backblast # 1)
BB03: Point of the Sword (Backblast # 1)
J31: Lovat First Sight (ASL Journal # 2)
PB06a: It's About Time - Historical Variant (ASL Journal # 2)
Mission JM2: Bloody Omaha (ASL Journal # 4)
T01: Gavin Take (Classic ASL)
T05: The Pouppeville Exit (Classic ASL)
G11: Pegasus Bridge (AH:The General # 26.5)
G31: Point of the Sword (AH:The General # 30.6)
T01: Gavin Take (AH:The General # 24.2)
T05: The Pouppeville Exit (AH:The General # 27.2)
T16: Strayer's Strays (AH:The General # 29.1)
S05: Clearing Colleville (ASL Starter Kit #1)
S08: Ad Hoc at Chef-Du-Pont (Operations #47)
NEWS 1: The Cauquigny Bridgehead (ASL News # 1)
NEWS49: Assault on Pointe-du-Hoc (ASL News # 26)
NEWS63: DC Party (ASL News # 30)
SPB1: Breakfast at the Café Gondree (The Boardgamer # 8.1)
AaC2: The Cabbage Patch (Action At Carentan)
ABS-1: Advance to Contact (Airborne Stand!)
ABS-2: "Hold The Bridge" (Airborne Stand!)
ABS-3: Heim's Causeway Bound (Airborne Stand!)
ABS-11: North To Timmes (Airborne Stand!)
ABS-12: All American (Airborne Stand!)
AA 1: The Milling Crowd (All American I: Kellam's Bridge)
AA 2: Ambush at Cauquigny (All American I: Kellam's Bridge)
AA 3: To the Manor Drawn (All American I: Kellam's Bridge)
AA 11: Absent Friends (All American II: Timmes' Orchard)
AA 12: Westward Ho! (All American II: Timmes' Orchard)
AA 13: South Rampart - Fire! (All American II: Timmes' Orchard)
AA 18: A Bridge So Far. . . (All American II: Timmes' Orchard)
AA 19: Gavin's Train (All American III: Shanley's Hill)
AA 20: You've Killed Us! (All American III: Shanley's Hill)
AA 21: Maloney's Turn (All American III: Shanley's Hill)
AA 22: A Long Way to Berlin (All American III: Shanley's Hill)
AA Mission 1: The Gathering (All American II: Timmes' Orchard)
AA Mission 2: Luftlande! (All American II: Timmes' Orchard)
AA Mission 3: Group Able => South! (All American: Gamers Guide)
AAGG2: Historical Gavin Take (All American: Gamers Guide)
AA CG 1: Night Drop (All American: Gamers Guide)
Bocage 1: First Objective (Busting the Bocage)
Bocage 2: Advance to the Blacktop (Busting the Bocage)
Bocage 3: Wintz's Flank (Busting the Bocage)
Bocage 4: 1600 Hours - Stein's Flank (Busting the Bocage)
Bocage 5: Rudder's Line (Busting the Bocage)
Bocage 6: Omaha Lifeline (Busting the Bocage)
CH 4: Steutzpunkt Vierville (Critical Hit # 1)
CH 4a: Dog Green (Critical Hit Online # 2)
CH 24: Those Normandy Nights (Critical Hit # 2)
CH 96: DC Party (Critical Hit # 5.2)
CH102: The Cauquigny Bridgehead (Critical Hit # 6.1)
CH 24a: Those Normandy Nights (Critical Hit # 7.2)
PdH 1: Praise the Lord (Pointe Du Hoc)
PdH 2: Road Warriors (Pointe Du Hoc)
PdH 3: Nowhere to Run, Nowhere to Hide (Pointe Du Hoc)
PdH 4: The Longest Night (Pointe Du Hoc)
PdH CG 1: Pointe Du Hoc (Pointe Du Hoc)
FE 37: The Merville Battery (Fanatic Enterprises: Internet)
BTB1: Taking Tailleville (Beyond the Beachhead)
FF12: Easy Out (FireFights! #2)
FT39: Stutzpünkt Riva Bella (Franc-Tireur # 8)
MP8: Crater Lake (Melee Pack II)
VV 5: Le Jeux Sont Faits (Vae Victis # 10)
VV22: Coeur de Lion (Vae Victis # 27)
V05: No Easy Victories (View From the Trenches # 8)
V09: Jig Green East: Storming Le Hamel (View From the Trenches # 21)
V16: Commandos Eat Quiche (View From the Trenches # 24)
1003: Gold Beach! (Monster Pack # 1.1)
1003.1: Gold Beach!: Jig Green West (Monster Pack # 1.1)
1003.2: Gold Beach!: Jig Green East (Monster Pack # 1.1)
1003.3: Gold Beach!: Jig Red West (Monster Pack # 1.1)
1003.4: Gold Beach!: Jig Red East (Monster Pack # 1.1)
1003.5: Gold Beach!: King Green West (Monster Pack # 1.1)
1003.6: Gold Beach!: King Green East (Monster Pack # 1.1)
1003.7: Gold Beach!: King Red West (Monster Pack # 1.1)
1003.8: Gold Beach!: King Red East (Monster Pack # 1.1)
JA 02: Le Pleine: The Other Side of Pegasus (Internet: Jeffery T. Allen)
SK 2: Laying Down the Gauntlet (ASL Digest # 3.10)
PB CG 3: Seizing the Bridge (Rate of Fire #14)
BP 03: Deja Vu? (Internet: Brent Pollock)
BMW 3.4: Fire on Top Bastion (Single Man Publishing)
HV 1: Brecourt Manor version 1.2 (Internet)
SFS11: Dropping into Hell (Internet)
BtB #1: No Need For Orders (Critical Hit # 7.3)
BtB #2: Shrapnel Motivation (Critical Hit # 7.3)
BtB #3: A Futile Hour (Critical Hit # 7.3)
BtB #4: Rout the Kraut (Critical Hit # 7.3)
BtB #5: Walking Wounded (Critical Hit # 7.3)
Mission 1: Follow Me! (Band Of Brothers)
FT74: Freeing the Roadway (From The Cellar Pack # 2)
23: Gak Gak The Ack Ack (Dezign Pak 3)
AP29: Raff's Dilemma (ASL Action Pack # 4 Normandy 1944)
BM1: So Full of Fire (Hürtgen Surprise)
BM2: Brecourt Mop Up (Hürtgen Surprise)
BM3: Normandy Nights (Hürtgen Surprise)
BM4: Advance on Beach Exit 2 (Hürtgen Surprise)
DB066: WN63 (Dispatches from the Bunker #27)
46: "Mad Mike's" Finest Hour (Dezign Pak 4)
TAP #14: Crosshair Alley (Total Axis Pack II: A World Aflame)
BtB 1: Taking Tailleville (Beyond the Beachhead 2)
#1: Plan Two (First Wave at Omaha)
#2: Buying the Farm (First Wave at Omaha)
#3: Ace (First Wave at Omaha)
#5: Texas Tea (First Wave at Omaha)
#7: Off the Beach! (First Wave at Omaha)
#8: Lesson One (First Wave at Omaha)
#9: Frontal at St. Laurent (First Wave at Omaha)
#11: Three Story House (First Wave at Omaha)
#13: Smashing a Breach (First Wave at Omaha)
#4: Trapped Like Rats (First Wave at Omaha)
#6: Sergeants Lead the Way (First Wave at Omaha)
#10: A Brutal Task (First Wave at Omaha)
#12: Rocket Men (First Wave at Omaha)
#14: No Footprints (First Wave at Omaha)
#15: Blood in the Water (First Wave at Omaha)
#16: Black Day for the 116 (First Wave at Omaha)
PdH #7: Beyond the D514 (Pointe Du Hoc Gamers Guide)
PdH #8: No Bars To Be Had (Pointe Du Hoc Gamers Guide)
BOB # 1: On To La Barquette (BoB - Normandy)
BOB # 2: Strayer Forward (BoB - Normandy)
BOB # 3: On To Pouppeville (BoB - Normandy)
BOB # 4: First To Close (BoB - Normandy)
BOB # 5: Three Patrol Action (BoB - Normandy)
AaC # 2: The Cabbage Patch (BoB - Normandy)
BOB Bonus # 2: Those Normandy Nights (BoB - Normandy)
ESG100: Hollis of the Howards (Dezign Pak 8)
WO10: All Along the Merderet (Winter Offensive Bonus Pack 2013)
OE1: No Way Forward (Omaha East)
OE2: Fox Green Stalemate (Omaha East)
OE3: Seasick, Undaunted (Omaha East)
OE4: Company F Scattered (Omaha East)
OE5: On to Le Garde Hameau (Omaha East)
OE6: A Tough Nut to Crack (Omaha East)
OE7: Stalled at the E-3 Draw (Omaha East)
OE8: Breakthrough Alley (Omaha East)
OE9: "Gap Cleared!" (Omaha East)
OE10: "...The Dead and Those That Are Going to Die" (Omaha East)
OE11: Action Between the Draws (Omaha East)
OE12: Halted at Cabourg (Omaha East)
OE13: Colleville Strike I (Omaha East)
OE14: Colleville Strike II (Omaha East)
OE15: South Before Dark (Omaha East)
OE16: Historic Day for the 16th RCT (Omaha East)
#2: Cabbage Patch Stand (Action at Carentan II)
KB II 1: The Milling Crowd (All American I: Kellam’s Bridge (2nd Ed.))
KB II 2: Ambush at Cauquigny (All American I: Kellam’s Bridge (2nd Ed.))
KB II 3: To the Manor Drawn (All American I: Kellam’s Bridge (2nd Ed.))
KB II 11: North to Timmes (All American I: Kellam’s Bridge (2nd Ed.))
KB II 12: All American (All American I: Kellam’s Bridge (2nd Ed.))
FT198: Full of Fire (Deluxe Pack #1)
FrF73: Sledgehammers (Friendly Fire Pack 9)
AP101: When I Call Roll (ASL Action Pack #11 29 Let's Go!)
S58: Exit No.1 (Special Ops # 6)
S59: Mopping Up (Special Ops # 6)
SS-95: Mass Confusion (SS-BAR Enterprises)
13: Le Manoir (ASL 3a - Yanks (2nd Edition))
14: Silence That Gun (ASL 3a - Yanks (2nd Edition))
17: Lost Opportunities (ASL 3a - Yanks (2nd Edition))
18: The Roadblock (ASL 3a - Yanks (2nd Edition))
19: Backs to the Sea (ASL 3a - Yanks (2nd Edition))
181: Gavin Take (ASL 3a - Yanks (2nd Edition))
182: Strayer's Strays (ASL 3a - Yanks (2nd Edition))
183: The Pouppeville Exit (ASL 3a - Yanks (2nd Edition))
ASL181: Gavin Take (ASL Journal #12)
MM 39: Bicycle Race (March Madness 2017 Hollis Partisans Pack)
Scen2: Commandos Eat Quiche (CanCon 1995)
BV3: Playtest (Generic Playtesting Log)
29: The Globus Raid (ASL 12 - Armies of Oblivion (2nd Edition))
KR #1: WN 33 (King Red + Operation Deadstick)
KR #2: Posted The Letter (King Red + Operation Deadstick)
KR #3: "C" Company's Turn (King Red + Operation Deadstick)
OD #1: Landing Zone 'X' (King Red + Operation Deadstick)
OD #2: Landing Zone 'Y' (King Red + Operation Deadstick)
OD #3: Howard's Bridgehead (King Red + Operation Deadstick)
OD #4: Pine-Coffin's Stand (King Red + Operation Deadstick)
OD #5: On The West Bank (King Red + Operation Deadstick)
OD #6: Are They Panzers? (King Red + Operation Deadstick)
OD #7: Piper's Arrival (King Red + Operation Deadstick)
OD #8: March of the Warwicks (King Red + Operation Deadstick)
WO30: As Luck Would Have It (Winter Offensive Bonus Pack 2019)
#1: Strange Looking Tanks (Gold Beach)
#2: Get Up Them Beaches (Gold Beach)
#3: Fire and Water (Gold Beach)
#4: Angry Bees (Gold Beach)
#5: Through The Tracers (Gold Beach)
#6: To The Sea (Gold Beach)
#7: Resistance To The Last (Gold Beach)
#8: A Magnificent Day's Work (Gold Beach)
#9: 124 Shell Cases (Gold Beach)
#1: The Game's Afoot (Sword Beach)
#2: On, On You Noblest English (Sword Beach)
#3: Close Up To The Seawall (Sword Beach)
#4: Stiffen The Sinews (Sword Beach)
#5: Gentlemen Of England (Sword Beach)
#6: Imitate The Action Of The Tiger (Sword Beach)
#7: War Proof (Sword Beach)
#8: Teach Them War (Sword Beach)
#9: Men of Grosser Blood (Sword Beach)
#10: Cry God, For Harry, England and Saint George (Sword Beach)
#11: Like So Many Alexanders (Sword Beach)
#12: The Blast of War (Sword Beach)
#13: Surprise Thrust (Sword Beach)
#14: Blue Bonnets (Sword Beach)
#1: Will Ye No Come Back Again (Juno Beach)
#2: Charlie One (Juno Beach)
#3: Little Black Devils (Juno Beach)
#4: Code Word: Brandy (Juno Beach)
#5: Je Parle Francais (Juno Beach)
#6: Hello BBC (Juno Beach)
#7: Take No Prisoners (Juno Beach)
#8: Now We Find Out (Juno Beach)
#9: By Sea, By Land (Juno Beach)
#10: Have A Go (Juno Beach)
SFS 1: Fire From The Sky (Unknown)
PdH 6: Lang's Group (Pointe Du Hoc)
O17: White Russians (Special Ops # 9)
AP132: Night of Nights (ASL Action Pack #14 Oktoberfest XXXIV)
D27: Royal Marines (Deluxe Advanced Squad Leader)
#1: Plan Two (Omaha West)
#2: Buying the Farm (Omaha West)
#3: Ace (Omaha West)
#4: Trapped Like Rats (Omaha West)
#5: Texas Tea (Omaha West)
#6: Sergeants Lead The Way (Omaha West)
#7: Off The Beach! (Omaha West)
#8: Lesson One (Omaha West)
#9: Frontal at St. Laurent (Omaha West)
#10: A Brutal Task (Omaha West)
#11: Three Story House (Omaha West)
#12: Rocket Men (Omaha West)
#13: Smashing a Breach (Omaha West)
#14: No Footprints (Omaha West)
#15: Blood In The Water (Omaha West)
#16: Black Day for The 116 (Omaha West)
PdH #1: Praise The Lord (Pointe Du Hoc: Retro Bar Gunner Edition)
PdH #2: Road Warriors (Pointe Du Hoc: Retro Bar Gunner Edition)
PdH #3: Nowhere to Run, Nowhere to Hide (Pointe Du Hoc: Retro Bar Gunner Edition)
PdH #4: The Longest Night (Pointe Du Hoc: Retro Bar Gunner Edition)
PdH #6: Lang's Group (Pointe Du Hoc: Retro Bar Gunner Edition)
PdH #7: Beyond The D514 (Pointe Du Hoc: Retro Bar Gunner Edition)
PdH #8: No Bars To Be Had (Pointe Du Hoc: Retro Bar Gunner Edition)
RM01: Chef-du-Pont (Internet: Rudy Marmaro)
RM03: La Fiere Bridge (Internet: Rudy Marmaro)
MMP03: Lovat First Sight (MMP News)
FF16: Goodbye Marie (FireFights: internet releases)
S59: Mopping Up (ASL Starter Kit Expansion Pack #1 2nd Edition)
#1: Parlez with a French Mademoiselle (Utah Beach)
#2: Position WXYZ (Utah Beach)
#3: Winter's Tanks (Utah Beach)
#4: Cole's Causeway (Utah Beach)
#5: Pouppeville Pause (Utah Beach)
#6: South of Paydirt (Utah Beach)
#7: Roosevelt's Beach (Utah Beach)
#9: MacNeely's Push (Utah Beach)
#10: March Inland (Utah Beach)
#11: No Cake Walk For The Dying (Utah Beach)
CH 4 (ver. 1.1): Stutzpunkt Vierville (Critical Hit Retro Magazine 1)
CH 24: Those Normandy Nights (Critical Hit Retro Magazine 2)
CH 4 (ver. 1.1): Stutzpunkt Vierville (Critical Hit #1 2022 Reprint)
CH 24: Those Normandy Nights (Critical Hit #2 2022 reprint)
ecz4: Flash and Thunder (ECZ Tournament Director's Pack)
CH Bonus: Dog Green (Critical Hit SE 96 2022 Reprint)
SM01: Lost Opportunities (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM02: Seldom Practical (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM03: The Roadblock (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM04: Raff's Dilemma (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM05: Raff's Distress (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM06: Sound and Fury (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM11: Ridgway's Mission (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM CG I: Together We Will Raise This Flag (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM CG III: Krause and Vandervoort (HASL 12 - Drop Zone: Sainte-Mère-Église)
FT325: The Cauquigny Bridgehead (Franc-Tireur #15)
HazMo38: High Ambition (HazMo Scenario Pack 4: Making the Grade)
ASLN1: The Cauquigney Bridgehead (Critical Hit #8.1)
ASLN49: Assault On Pointe-Du-Hoc (Critical Hit #8.2)
ASLN63: DC Party (Critical Hit #8.2)
HazMo37: Executed Now (HazMo Scenario Pack 4: Making the Grade)
FM 01: Serving in Hell (Fan Made)
FM 02: Assault on Wn60 (Fan Made)
FT74: Freeing The Roadway (From The Cellar Pack #13)
GM-11: Crestas de Périers (Alea #42)
Designer: Don Greenwood
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
63.888888888889%

Overview:

Ste. Mere-Eglise was a junction for five roads and was recognized by Germans and Americans alike as the key to defeating the airborne invasion. Shortly after midnight the village’s garrison had massacred in mid-air two sticks of paratroopers who had the misfortune of being dropped right on the village. Inexplicably, the Germans had returned to their beds where they were captured or shot four hours later by avenging paratroopers of the 3rd Battalion. Having given the village away, the Germans would pay dearly to get it back. . .
Attacker: German (795th Georgian Battalion)
Defender: American (Company I, 3rd Battalion, 505th Parachute Infantry Regiment)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:19.0 D:8.0
AFVs: A:3
Pz 35R 731(f) x 2
Marder I (f)

AFVs: D:0
Guns: A:0
5cm leGrW 36 x 2
D:1
M1 57mm AT Gun
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Marder has HE10 instead of HE7. Germans lose instantly if less than 9 unbroken squads
Map Board(s):
1 2 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)1
ASL 1 - Beyond Valor (3rd Edition)2
Overlays: NONE
Errata (source)
Decrease the game length to 6 Game Tums. In the VC, change "four buildings" to ">= 5 buildings". Change the American Balance to ">= 6" and change the German Balance to ">= 4".J11
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-12-11(D) Patrick Martin vs J. S-CD German winWhoops, didn't notice there was errata on this one. Played with the original VC and game length. Germans won in PFP of their turn 4 by mopping up building 1F5, with D5, C7 and D8 already in hand.

With the original VC I'm not sure how the Americans can expect to win. It seemed like the odd scenario where all the time pressure is on the defender. I thought the only hope was to play for the SSR2 victory, and my opponent with an aggressive attack actually gave me a shot at it in my turn 3. I was one squad away from hitting the German break limit but had to assault move my last squad into a position for a shot, and German DFPh pinned them and broke their -1 leader, leaving me with a 2+1 vs a 4-3-6 to try for the win. I rolled a "7".

Fun game, but after playing it my thoughts on the scenario were confirmed. Play this with the turn reduction and building control increase to give the Americans a chance.
2023-11-27(A) John Garlic vs Frank Kelly German win[Imported from ROAR]
2023-11-03(A) Dwayne Duval vs Kevin DuvalD German win
2023-03-30(D) Andy Hershey vs Xavier VITRY German win[Imported from ROAR]
2022-08-15(A) S. Slunt vs steve worrell American winThe Germans are brittle with an ELR of 2 Attacking 7-4-7 in stone buildings with Conscripts and second line troops can be brutal My first fire from my kill stack on a dummy stack - got rate and rolled his Sniper - His sniper rolled a 1 moved to my kill stack Kill my leader. the leader loss check caused the Conscript squad to disrupt and the 2nd line unit to ELR - The scenario went down from there. But the end of the American turn 2 the Germans had only 8 1/2 unbroken squad equivalent - and unfortunately that was 1/2 squad to few so the Americans get an automatic win
2020-12-10(A) Nate Gregg vs Chris Gregg German winPart of our Paratrooper "Campaign"
2020-12-10(D) Chris Gregg vs Nate Gregg German win[Imported from ROAR]
2020-06-24(A) manzoli andrea vs Raffaele Di Ianni German winReally good scenario..studying los and and balanced
2020-01-10(A) Marco Pasquini vs Giaroni Edo American win
2019-12-20(A) John Garlic vs Jim Traver German win[Imported from ROAR]
2019-07-19(D) Martí Cabré vs Ramon Sarobe American winDuplicate of 17 from Yanks 2nd edition.
2017-08-26(D) David Garvin vs Gary Fortenberry German winMy opponent used his tanks quite aggressively and to great effect. Great game!
2017-02-13(D) Simon Staniforth vs American win
2016-11-15(D) Kevin Duval vs Dwayne Duval German winFailed to use errata. Used old American balance.
2016-11-15(A) Dwayne Duval vs Kevin Duval German win
2016-08-27(D) Paul Works vs Keven Adams American win
2016-01-08(D) Kermit Mullins vs Scott Waites German win1-1/2 turns down. Both German tanks are burning...but some bad luck for my Amis is already putting me behind the 8 ball but good...
2015-10-25(D) patrick palma vs John McLoughlin American win
2015-02-19(D) Doba Serge vs American win
2014-07-02(D) Seumas Hoskins vs Matthew Clark American win
2013-12-01(A) Juan Garrido vs Solo American win
2013-09-19(D) Jeff B vs Curtis BrooksD German winAn extremely poor American setup cost them too much early to recover from.
2013-07-23(A) patrick palma vs David Hassler German win
2013-01-31(A) Steven Cummings vs Bob Eury German win
2012-12-02(D) mark watson vs Luke Sineath German winSlow reaction lead to complete disaster. Americans destroyed the Renaults quickly, but otherwise shrunk under insane stacks of fire power. Americans were complacent, failed to get into position.
2012-12-02(A) Luke Sineath vs Mark Watson German winhttp://ec-are-moderate.blogspot.com/2012/12/asl-17-lost-opportunities.html
2012-07-13(D) patrick palma vs Chuck Dye German win
2012-06-25(A) Chuck Dye vs patrick palma German win
2012-03-15(A) Nick Trotti vs Jim German win
2011-12-29(A) Rami Saarinen vs JR German win
2010-06-05(A) Dan Best vs Bryce Buckley American winOmaha Beach club.
2009-09-19(A) Andy Beaton vs KirinT American winJust couldn't keep my armour alive, or my conscripts in the fight
2009-06-06(D) Mike McCann vs Carl Nardin German win
2008-09-16(A) Martin Sabais vs American winI lost, but it was so close
2007-04-10(D) Shane Pask vs German winDebacle.
It was all over by turn 4
2006-10-05(A) simon jones vs Cryophobia American win
2004-06-16(A) Eric Partizan Eric vs German win
2001-10-01(A) Richard Jenulis vs Roger Walker German winASLOK 2001 [exact date unknown]
2001-03-11(D) Rich Weiley vs Neil Moore American win
1998-08-14(D) Stephane Nolet vs Eric Peytavin American win[Imported from ROAR]
1994-08-01(D) John Garlic vs Richard Hill German win
1992-02-05(D) Kermit Mullins vs Scott Waites German win
(A) Jim Thompson vs Vince Lewonski American win[Imported from ROAR]
View all or balance report
ActionDate
Gray_fox Rated the scenario2024-11-18 01:09:32
Turuk Modified the gps location2024-06-05 15:34:12
7-0 duval Added a playing2023-12-18 22:59:44
pmartin Added a playing2023-12-11 04:31:37
CWO_19 Added a playing2023-07-20 01:42:45
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Statistics:
Avg Rating: 6.08Votes: 49
Views: 11465
To-Play list count: 4
Estimated Play time: 4.6 hours
Recorded Games: 36
Archive recorded plays:
German23
American13
Drawn:0

ROAR Data: (as of today)
Lost Opportunities
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[A] American 8
[D] German 17
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