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Descent into Hell MTO (id:#56241)
Avalon Hill (AH:ASL Annual `89 ID: A 03)   [next]   [previous]
(Revision: MMP: ASL 5a - For King and Country #95)
See Also: Descent into Hell by Multi-Man Publishing
Maleme, Crete 1941-05-20 (49 others)
45: Revenge at Kastelli (ASL 6 - The Last Hurrah (2nd Edition))
93: Tavronitis Bridge (ASL 5a - For King and Country)
94: Bofors Bashing (ASL 5a - For King and Country)
95: Descent into Hell (ASL 5a - For King and Country)
97: A Desperate Affair (ASL 5a - For King and Country)
98: On Silent Wings (ASL 5a - For King and Country)
A 01: Tavronitis Bridge (AH:ASL Annual `89)
A 02: Bofors Bashing (AH:ASL Annual `89)
A 102: On Silent Wings (AH:ASL Annual `96)
BB04: A Desperate Affair (Backblast # 1)
G39: A Desperate Affair (AH:The General # 31.4)
T15: The Akrotiri Peninsula (AH:The General # 29.1)
NEWS23: Plans Gone Astray (ASL News # 14)
PL G: Cemetery Hill (version 2.0) (Platoon Leader 2.0)
ASL News 23: Plans Gone Astray (Scroungin' ASL News)
O75.1: Crete 1: The Airfield (On All Fronts # 75)
O75.2: Crete 2: The Bridge (On All Fronts # 75)
O75.3: Crete 3: The Hill (On All Fronts # 75)
O75.1: Crete: Riders on the Storm CG (On All Fronts # 75)
DB009: Headhunting for Bloody Huns (Dispatches from the Bunker # 5)
CH 177: Akrotiri Gone Awry (Critical Hit # 7.3)
ASLSK Contest C: Thank Heavens, We Lost (ASL Starter Kit Scenario Designer Contest)
OM-1: Morning's Peril (Kreta - Operation Merkur)
OM-2: Glide Path to Hell (Kreta - Operation Merkur)
OM-3: Hill 107 (Kreta - Operation Merkur)
OM-4: The Umbrella Men (Kreta - Operation Merkur)
OM-5: Stentzler's Wary Reconnoitre (Kreta - Operation Merkur)
OM-6: Waltzing the Matildas (Kreta - Operation Merkur)
AoC01: Rushing Hill A (Kreta - Operation Merkur)
AoC10: Glide Path to Invasion (Kreta - Operation Merkur)
OM-CG: Kreta - Operation Merkur Campaign Game (Kreta - Operation Merkur)
45: Revenge at Kastelli (ASL 11 - Doomed Battalions (3rd Edition))
OB04: Headhunting for Bloody Huns (Out of the Bunker)
SAM 2: A Royal Escape (Swedish ASL Magazine)
RR-15: Koch's Rockets (Russian Rarities 2)
DB126: The Kastelli Thirteen (Dispatches from the Bunker #41)
: Expect the Cretans to be Friendly (View From the Trenches - Brit Pack)
MM 46: Take That Hill (March Madness 2018 Players Pack)
DB150: Fallschirmjäger Graveyard (Dispatches from the Bunker #48)
#1: Hand of Von Richtofen (The Devil's Vineyard: Heraklion Airfield)
#2: Into The Fire (The Devil's Vineyard: Heraklion Airfield)
#3: Befall, The Yellow Flowers (The Devil's Vineyard: Heraklion Airfield)
#8: Black Watch, Death Watch (The Devil's Vineyard: Heraklion Airfield)
D21: Headhunting For Bloody Huns (Deluxe Advanced Squad Leader)
FF20b: The Face of Battle (FireFights: internet releases)
J226: Drawing the Kroh (ASL Journal #14)
ASLN23: Plans Gone Astray (Critical Hit #8.1)
45: Revenge at Kastelli (ASL 11a - Doomed Battalions (4th Edition))
S104: Paratrooper's Hell (Basic Training: Issue One)
Designer: Steven Swann
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanNew Zealand
14.285714285714%

Overview:

The glider detachments of Braun and von Plessen were ordered to capture the western approaches to the vitally important Maleme airfield and secure the right flank of the Assault Regiment before joining Major Koch and the main body at the field itself (This scenario joins Scenarios A1 and A2 together as one combined game.)
Attacker: German (Abteilung von Plessen, Bataillon 1, Sturm Regiment 1/Abteilung Braun, Bataillon 1, Sturm Regiment 1)
Defender: New Zealand (C and D Companies, 22nd New Zealand Battalion/156th Light AA Battery)  
8.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:23.0 D:14.0
AFVs: A:0
AFVs: D:0
Guns: A:0
5cm leGrW 36 x 4
D:3
OQF 40mm AA x 3
OML 2-in. Mortar x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: River is Dry, Dust LV Turns 1-3 w A: Glider Entry (21)
Map Board(s):
8 11 14 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country14
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 11a - Doomed Battalions (4th Edition)11
ASL 1 - Beyond Valor (3rd Edition)8
Overlays: NONE
Errata (source)
Add a 4-6-8 and a glider to the initial Turn 1 force and also to the Turn 4 reinforcements.MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2013-08-17(A) Martí Cabré vs Andy Beaton New Zealand winDuplicate.
2000-08-05(D) Jason Wert vs Roy Connelly Draw
1992-03-31(D) Michael Rodgers vs Jean-Pierre Raymond New Zealand win
View all or balance report
ActionDate
aokigaryou Linked the scenario to ROAR2024-10-22 09:43:29
Hutch Set the designer field2023-09-24 23:29:08
Hutch Updated the Scenario ID2023-03-05 20:22:29
hoxson1 Modified the misc. rules2020-02-26 05:54:18
hoxson1 Modified the overview2020-02-26 05:52:38
FileDescriptionUserViews
(Crete glider.png)Imagehoxson11215
(germ-nzealand.png)Imagehoxson11067
(a003.gif)Map Imagemorrigu1561
(asl095.gif)Map Imagehoxson11051
DescriptionUploaded by
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Statistics:
Avg Rating: 6.00Votes: 2
Views: 7262
To-Play list count: 3
Estimated Play time: 7.8 hours
Recorded Games: 2
Archive recorded plays:
German0
New Zealand1
Drawn:1

ROAR Data: (as of today)
Descent into Hell [Confirmed]
[A] German 3
[D] British 17
All Rights Reserved. (c)2022 Dave Ramsey.