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White Tigers CBI (id:#56294)
Avalon Hill (AH:ASL Annual `92 ID: A 47)   [next]   [previous]
See Also: White Tigers by Multi-Man Publishing White Tigers, Black Cats by Critical Hit White Tigers by Multi-Man Publishing
Ningthoukhong, India 1944-06-07 (63 others)
12: Confusion Reigns (ASL 2 - Paratrooper (2nd Edition))
16: No Better Spot to Die (ASL 2 - Paratrooper (2nd Edition))
27: The Liberation of Tulle (ASL 4 - Partisan!)
103: A Day By the Shore (ASL 5a - For King and Country)
A 77: Hide & Seek (AH:ASL Annual `95 Winter)
G22: A Day By the Shore (AH:The General # 29.4)
G42: The Youth's First Blood (AH:The General # 31.6)
S01: Retaking Vierville (ASL Starter Kit #1)
NEWS11: The Port-Filliolet Crossroad (ASL News # 6)
ABS-4: No Better Place To Die... (Airborne Stand!)
AA 4: A Better Spot Than This (All American I: Kellam's Bridge)
AA 14: North Rampart - Fire! (All American II: Timmes' Orchard)
AA 23: Lost Battalions (All American III: Shanley's Hill)
AAGG3: Historical The Port-Filliolet Crossroad (All American: Gamers Guide)
CH 1: Authie: The Death of Company C (Critical Hit # 1)
CH148: Trapped at Authie (Reissue) (Critical Hit # 6.4)
EP11: The Port-Filliolet Crossroad (Euro-Pack III - Late War `44-45)
PdH 5: Rangers Relief (Pointe Du Hoc)
BTB2: Merely Hanging On (Beyond the Beachhead)
O82.1: Armor Leader: Normandy CG (On All Fronts # 82)
PJ7.1: Mines! (OAF Playtester's Journal # 7)
JDJ 1.1: Retaking Vierville (Coastal Fortress)
SB 1: You Want to Save Private Ryan? (Internet)
#9: Le Mesnil Strongpoint (To Battle By Air 2)
#4: Dead Man's Corner (To Battle By Air 1)
AP30: Not Apt to Drag Feet (ASL Action Pack # 4 Normandy 1944)
RPT24: Farmyard Affray (Rally Point # 3)
BtB 2: Merely Hanging On (Beyond the Beachhead 2)
SP170: Halfhearted Hiwis (Schwerpunkt #15)
ESG #53: "Mad Mike's" Part Two (Dezign Pak 5)
MLR08: Prelude to Disaster (Elite Canadians)
MLR09: Overrun (Elite Canadians)
BOB # 6: Sink's Orders (BoB - Normandy)
BOB # 7: Tense Moments (BoB - Normandy)
159: White Tigers (ASL 13 - Rising Sun)
BAA 7: Tip Of The Spear (The Battle for the Abbaye des Ardennes)
KB II 4: No Better Place to Die... (All American I: Kellam’s Bridge (2nd Ed.))
CH1: Authie: The Death of Company C (Critical Hit Retro Magazine 1)
12: Confusion Reigns (ASL 3a - Yanks (2nd Edition))
16: No Better Spot to Die (ASL 3a - Yanks (2nd Edition))
RPT115: Halfhearted Hiwis (Rally Point #12)
S16-16: Pointmen of Authie (Sweet 16 4-Pack 4)
27: The Liberation of Tulle (ASL 12 - Armies of Oblivion (2nd Edition))
PEB #1: Along The Way (Port-en-Bessin)
PEB #2: Confused Street Fight (Port-en-Bessin)
PEB #3: Clear Them Out: WN 57 (Port-en-Bessin)
PEB #4: B Troop Arrives (Port-en-Bessin)
PEB #5: Zig Zag 1 (Port-en-Bessin)
PEB #6: DSO Riposte (Port-en-Bessin)
PEB #7: Stutzpunkt Port-en-Bessin (Port-en-Bessin)
PdH #5: Stars and Stripes Forever (Pointe Du Hoc: Retro Bar Gunner Edition)
#8: Raff's Rush (Utah Beach)
159: White Tigers (ASL 13 - Rising Sun (2021))
Round 2: Prelude to Disaster (ANZACon 2005)
CH 1: Authie: The Death of Company C (Critical Hit #1 2022 Reprint)
SM10: Not Apt to Drag Feet (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM07: One-Man Wrecking Machine (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM08: Without Thought of Numbers (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM09: Confusion Reigns (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM CG II: Liberation Road (HASL 12 - Drop Zone: Sainte-Mère-Église)
ASLN11: The Port-Filliolet Crossroad (Critical Hit #8.1)
VB15: One-Man Wrecking Machine (Volfoni Brothers Scenarios)
FT75: Unexpected Fire (From The Cellar #13)
Designer: Pat Jonke
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseGurkha (British)
31.132075471698%

Overview:

In early March, the Japanese 15th Army launched Operation U-GO to capture the highland town of Imphal, a vital British base in Assam. As part of the offensive, Lt.-General Yanagida’s veteran 33rd Infantry Division, known as the “White Tigers”, attacked north along the Tiddim Road. By mid-April its advance had ground to a halt about twenty miles from Imphal, where for the next few weeks it exchanged blows with the 17th Indian Division over possession of several villages along the road. One of these, Ningthoukhong, changed hands twice as both sides committed armor over ground now saturated by the breaking monsoon rains. On June 7th, the Japanese threw the last of their tanks into the battle for the village.
Attacker: Japanese (33rd Infantry Division and 14th Tank Regiment)
Defender: Gurkha (British) (1/7th Gurkha Rifles/ 1/7th Gurkha Reinforcements)  
10 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:21.0 D:20.0
AFVs: A:5
Type 97A CHI-HA x 5

AFVs: D:0
Guns: A:0
Type 89 Heavy Grenade-Launcher x 4
D:2
OQF 2-Pounder x 2
OML 2-in. Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), DJ (G2.2). Mud (E3.6), Rain (E3.51), Rubbled Bldgs. (B24)
Map Board(s):
22 37 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun37
ASL 13 - Rising Sun (2021)37
ASL 8 - Code of Bushido37
ASL 1 - Beyond Valor (1st Edition) 22
ASL 1 - Beyond Valor (2nd Edition) 22
ASL 1 - Beyond Valor (3rd Edition)22
Overlays: 3 5 O2 O5 X6
Errata (source)
Add a 4-4-7, LMG, and DC to the Japanese OB. (The Japanese BI BPV number changes from [326] to [339].) In SSR 4, delete everything after "(A25.43)," and replace the comma with a period. MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-04-02(A) Dwayne Duval vs Kevin DuvalA Japanese winThe Japanese attack gained momentum quickly and once across the flooded stream a few brazen banzai charges overwhelmed the last defenders before their reinforcements could arrive...and his rolls were high for the most part. 12 multi-hex buildings controlled at the end of Japanese turn 6.
2022-07-10(A) Ron Garcia vs Darryl M. Japanese win
2019-03-14(A) Ian Morris vs Gerard Burton Gurkha (British) win
2012-02-03(A) Michael Rodgers vs Bruno L'Archeveque Japanese winWe played the Rising Sun version, which adds a 447 LMG DC to the Japanese OB. It was turn 8 when the Japs took their tenth building. The Ghurka counterattack got close but cold dice on the MC shut it down.
2003-05-24(A) Rich Weiley vs Dave Longworth Japanese win
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-10-08 10:47:04
Hutch Modified the gps location2024-10-08 10:42:51
Hutch Modified the gps location2024-10-08 10:41:37
Hutch Modified the misc. rules2024-10-08 10:38:28
aokigaryou Linked the scenario to ROAR2024-10-08 06:20:08
FileDescriptionUserViews
Type 97 Chi-Ha (chi-ha.png)Imagehoxson11308
(jap-gurkha.png)Imagehoxson11326
(White Tigers.png)Map Imagehipsu1474
DescriptionUploaded by
ASLML 2002 'Best Scenario' Hall of FameDave
TitleAuthorDate
DescriptionUploaded by

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Type 97 Chi-Ha
 
Statistics:
Avg Rating: 6.45Votes: 11
Views: 10298
To-Play list count: 6
Estimated Play time: 11.9 hours
Recorded Games: 13
Archive recorded plays:
Japanese4
Gurkha (British)8
Drawn:1

ROAR Data: (as of today)
White Tigers [Confirmed]
[A] Japanese 29
[D] British 65
All Rights Reserved. (c)2022 Dave Ramsey.