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Munda Mash PTO (id:#56308)
Avalon Hill (AH:ASL Annual `93a ID: A 58)   [next]   [previous]
Prior Publication: ASL Digest #3.01 ATL 92.1
See Also: Munda Mash by ASL Digest Munda Mash by Multi-Man Publishing Munda Mash by Multi-Man Publishing
Near Laiana, New Georgia, Solomon Islands 1943-07-16 (15 others)
DASL A11: Sicilian Midnight (AH:ASL Annual `93a)
J97: A Nice Morning For A Ride (ASL Journal # 6)
OA12: Sicilian Midnight (Out of the Attic)
G08: Recon in Force (AH:The General # 25.5)
RBF 2: Aggravation at Agrigento (Recon by Fire! #1)
CDN2: "Drive The Canadians On Hard" (The Canadians In Italy 1: The Red Patch Devils in Sunny Sicily)
5: A Walk in the Sun (ASLOK 2005 - 20th Anniversary Scenario Pack)
ATL 92.1: Munda Mash (ASL Digest # 3.01)
SHS 4: Morning for a Ride (Gun Duel 2000)
40: Patton's Pride (Dezign Pak 4)
HB3 9: Final Defiance (Hell's Bridgehead 3)
152: Munda Mash (ASL 13 - Rising Sun)
D25: Sicilian Midnight (Deluxe Advanced Squad Leader)
152: Munda Mash (ASL 13 - Rising Sun (2021))
285: Recon in Force (ASL 7a - Hollow Legions (3rd Edition))
Designer: Guy Chaney & Mike McGrath
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
37.5%

Overview:

The swift capture of Munda Point and its airfield was imperative. American forces reached the defenders' main line on the peninsula. The Japanese were there in force, cleverly concealed in pillboxes and "spider holes". It was decided to put the Marine tanks to use, employed alongside the infantrymen, in close support. It was to be the first use of armor on New Georgia.
Attacker: American (172nd Infantry Regiment with armor support from 9th Marine Defense Battalion)
Defender: Japanese (2nd Battalion, 229th Infantry Regiment)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.5 D:11.0
AFVs: A:3
M3A1 LT x 3

AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher
Type 97 20mm Automatic Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. A: AFVs only move using Armored Assault w D: may create 4 T-H Heroes.
Map Board(s):
37 35 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun35
ASL 13 - Rising Sun37
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)37
ASL 8 - Code of Bushido35
ASL 8 - Code of Bushido37
Overlays: Wd1 Wd3 Wd5
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-07-07(D) Dwayne Duval vs Kevin DuvalA American win
2012-11-03(D) X von Marwitz vs Sebastian Hummel American win
2008-09-13(D) Eric Partizan Eric vs Michel Bongiovanni Japanese win
2008-04-01(D) Martin Sabais vs Japanese win
2003-11-16(D) Tuomo Lukkari vs Veikko Hyyrynen American win
View all or balance report
ActionDate
asloser Added a playing2024-09-25 19:52:03
Turuk Uploaded a VASL file2024-06-09 14:24:21
Turuk Uploaded a file2024-06-05 17:47:10
7-0 duval Added a playing2023-07-25 07:10:30
Bongiovanni Added a playing2022-08-13 09:21:27
FileDescriptionUserViews
VASL Scenario Setup (ASL152 A-58 Munda Mash v667.vsav)VASL SetupTuruk328
M3A1 "Death-Hell & Destruction" (m3a1 lt pacific.png)Imagehoxson11165
(!usa-jap.png)Imagehoxson11006
(58 Munda Mash.png)Map Imagehipsu1240
DescriptionUploaded by
TitleAuthorDate
Squad count includes crews without Guns as HS (view)JacksonsGhost2017-06-15 10:30:07
Squad count includes crews without Guns as HS (view)JacksonsGhost2017-06-15 10:31:14
Squad count includes crews without Guns as HS (view)JacksonsGhost2017-06-15 10:31:47
DescriptionUploaded by
ASL Annual '93a: Page 35 (Scenario design article)Dave

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M3A1 "Death-Hell & Destruction"
 
Statistics:
Avg Rating: 7.22Votes: 9
Views: 10691
To-Play list count: 3
Estimated Play time: 5.3 hours
Recorded Games: 8
Archive recorded plays:
American3
Japanese5
Drawn:0

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