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Nowhere to Hide PTO (id:#57611)
Dagger (Rout Report # 2.2 ID: X12)   [next]   [previous]
See Also: Nowhere to Run, Nowhere to Hide by Critical Hit Nowhere to Hide by Scenarios for Wargamers Nowhere to Run, Nowhere to Hide by Critical Hit
Iwo Jima 1945-02-19 (23 others)
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YASL 25: Stein's Stinger (Nor'easter Scenario Pack II)
SF08: Meeting at the Elks Club (HASL 11 - Sword & Fire: Manila)
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CH 43 Ver. 1.2: Opening Blow (Critical Hit #4 2022 Reprint)
MM84: Mount Belvedere (March Madness 2023 10th Mountain Division Pack)
MM EN: Operation Encore Mini-Campaign (March Madness 2023 10th Mountain Division Pack)
ASLN69: L'Amour, L'Amour, L'Amour (Critical Hit #8.2)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
75%

Overview:

The Japanese had been given most of a year to fortify the eight square miles of volcanic rock and sand of Iwo Jima. Virtually all installations were moved underground, leaving the Americans to fight on "a pool table". The Americans were aware of the island's increasing strength, and planned to counter it with a new tactic: three days of bombardment aimed not at general disruption, but at the point-by-point destruction of specific strongpoints. Jungle-fighting veterans hoped that the naval shelling had for once sent the defenders packing. Instead, they were about to face the bloodiest battle in Corps history.
Attacker: American (USMC) (3rd Battalion, 25th Marine Regiment)
Defender: Japanese (109th Division, 2nd Mixed Brigade)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:12.0
AFVs: A:2
LVT(A)4 x 2

AFVs: D:0
Guns: A:0
M2 60mm Mortar x 2
D:2
Year-41 Type Mountain Gun
Type 97 Curved-Fire Infantry Gun
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: BrT, LV Hindrance Turns 6-7, Ov3 w A: Air Support w D: Caves8
Map Board(s):
28 31 Show/hide map dependencies
PublicationBoard
ASL 7 - Hollow Legions (2nd Edition)31
ASL 7a - Hollow Legions (3rd Edition)28
ASL 7a - Hollow Legions (3rd Edition)31
ASL 5 - West of Alamein28
ASL 7 - Hollow Legions (1st Edition)31
Overlays: H4 SD3 W1
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
hoxson1 Modified the Defender's Guns2024-02-22 19:28:22
hoxson1 Modified the unit counts2024-02-22 19:28:22
Hutch Modified the Defender's Guns2020-11-24 19:11:18
Hutch Modified the unit counts2020-11-24 19:11:18
hoxson1 Uploaded an Image2020-11-18 01:16:03
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson11006
(nowhere pic.png)Imagehoxson1741
(nowhere to go map DAGGER.png)Map Imagehoxson1733
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4826
To-Play list count: 0
Estimated Play time: 5.2 hours
Recorded Games: 0
Archive recorded plays:
American (USMC)0
Japanese0
Drawn:0

ROAR Data: (as of today)
Nowhere to Hide [Confirmed]
[A] Japanese 3
[D] American 1
All Rights Reserved. (c)2022 Dave Ramsey.