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Second Time Around DTO (id:#59080)
War-Oboe Publications (Monster Pack # 1.1 ID: 1001)   [next]   [previous]
See Also: Successful Second Time Around by Le Franc Tireur
El Alamein, Egypt 1942-10-26 (6 others)
RB04: To the Rescue (HASL 1 - Red Barricades)
RPT7: Romanian Hammers (Rally Point # 1)
RBF-44: Steelingrad (Recon by Fire! #4)
RB04: To The Rescue (HASL 10a - Red Factories)
RB04: To The Rescue (ASL 1 - Beyond Valor (2nd Edition) )
#4: Forgotten Stand (Island Of Blood: To The Volga 5)
Designer: Bill Stevens
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The second battle of El Alemein opened with a crescendo of artillery fire the night of October 23. After slogging through nearly 5 miles of mines the British set about the task of expanding their breakthrough. Montgomery sent the 9th Australian Division to meet the unsuspecting Italians just north of Kidney Ridge. Rommel, sensing this latest probe, committed his reserves and ordered the 15th Panzer Division and the Littorio Division to meet the attack head on with an attack of its own.
Attacker: Australian (Cavalry and Recce Force, 9th Australian Division with 24th Infantry Brigade)
Defender: German / Italian (361st Panzergrenadier-Regiment with Trento and Littorio Divisions)  
10 turns
    Players: 99     OBA: None     Night: No
Unit Counts:
Squads: A:20.0 D:26.0
AFVs: A:21
Sherman II(a) x 4
Sherman III(a) x 4
Grant(a) x 4
Crusader III x 2
Crusader II CS
Stuart III(a) x 2
Marmon-Herr. IIIv
Humber IV x 3

AFVs: D:26
PzKpfw IVF2 x 4
PzKpfw IVE x 2
PzKpfw IIIH x 3
PzKpfw IIIJ x 3
Marder III(t)H x 2
M13/40 x 5
M14/41 x 5
Semovente M41 da 75/18 x 2
AB 41 x 2

Guns: A:0
OML 2-in. Mortar x 2
Boys ATR x 2
D:1
Cannone da 47/32
5cm leGrW 36 x 2
Mortaio da 45 Brixia x 2
Fucile-cc S

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: DLV (F11.6), Hillock Summit 29oY7, Variable Italian AT Capability, Variable VC's
Map Board(s):
26 27 28 29 30 31 Show/hide map dependencies
PublicationBoard
ASL 7 - Hollow Legions (2nd Edition)30
ASL 7 - Hollow Legions (2nd Edition)31
ASL 7a - Hollow Legions (3rd Edition)26
ASL 7a - Hollow Legions (3rd Edition)27
ASL 7a - Hollow Legions (3rd Edition)28
ASL 7a - Hollow Legions (3rd Edition)29
ASL 7a - Hollow Legions (3rd Edition)30
ASL 7a - Hollow Legions (3rd Edition)31
ASL 5 - West of Alamein26
ASL 5 - West of Alamein27
ASL 5 - West of Alamein28
ASL 5 - West of Alamein29
ASL 7 - Hollow Legions (1st Edition)30
ASL 7 - Hollow Legions (1st Edition)31
Overlays: 39 H1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the Defender's AFVs2023-03-04 13:49:37
Hutch Modified the Attacker's AFVs2023-03-04 13:49:37
Hutch Modified the unit counts2023-03-04 13:49:36
Hutch Modified the Defender's AFVs2023-03-04 13:48:15
Hutch Modified the Attacker's AFVs2023-03-04 13:48:15
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4685
To-Play list count: 0
Estimated Play time: 29.7 hours
Recorded Games: 0
Archive recorded plays:
Australian0
German / Italian0
Drawn:0

ROAR Data: (as of today)
Second Time Around
[Log in to Confirm or Edit]
[A] German/Italian 0
[D] Australian 0
All Rights Reserved. (c)2022 Dave Ramsey.