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They Really Know How to Die ETO (id:#59864)
Heat of Battle (Recon by Fire! #4 ID: RBF-39)   [next]   [previous]
Brochow-Solchaczew, Poland 1939-09-14 (10 others)
J26: Round Two (ASL Journal # 2)
DB002: Sochaczew (Dispatches from the Bunker # 1)
FrF26: A Polish Requiem (Friendly Fire Pack 4)
140: Round Two (ASL 11 - Doomed Battalions (3rd Edition))
FE 181: Gardens of the Citadel (Polish Campaign Pack)
BoF02: A Polish Requiem (Best of Friends)
BFP-131: Zboiska Heights (BFP 5: Poland in Flames)
#1: Sochaczew Stand (Freedom's Price - Poland 1)
140: Round Two (ASL 11a - Doomed Battalions (4th Edition))
310: A Polish Requiem (ASL 11a - Doomed Battalions (4th Edition))
Designer: Scott Holst
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The battle of the Bzura had been raging for almost a week, and intensified by stubborn Polish counterattacks. By 14 September the counterattacks had been stopped, and the German 3rd Army was finally able to start clearing the towns along the banks of the Bzura River. The Poles were not accepting defeat and launched local counterattacks into the oncoming German forces. A counterattack by the 10th Polish Division was very successful and resulted in the capture of two small hamlets along the river. Their advanced was checked, and they dug-in for the inevitable German response. The Germans had total mastery of the battlefield and launched a violent attack into the flank of the defending Poles. The 4th Panzer Division and the 1st Adolf Hitler SS-Leibstandarte Regiment were ordered to retake the small hamlets of Brochow-Solchaczew. The Poles fought desperately to hold back the Germans and even committed the “Wielkopolska” Armored Cavalry Brigade into the battle. Small caliber artillery hit the Germans as they smashed their way into the Polish defenses, even encountering 75mm artillery pieces firing over open sights.
Attacker: German (Elements 4th Panzer Division & 1st SS Motorised Infantry Regt Leibstandarte Adolf Hitler)
Defender: Polish (Elements 10th Infantry Division & Wielkopolska Armoured Cavalry Brigade)  
6.5 turns
    Players: 2     OBA: Polish     Night: No
Unit Counts:
Squads: A:15.0 D:17.0
AFVs: A:6
PzKpfw IB x 2
PzKpfw IIA x 2
PzKpfw IVC x 2

AFVs: D:5
TKS x 2
TKS(L) tankette x 3

Guns: A:0
PzB 39 ATR
D:2
100mm wz. 14/19
75mm wz. 97/25 AA
Ur wz. 35 ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat Marsh as Inherent Brush. A: Not Elite for Special Ammunition
Map Board(s):
4 7 17 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)4
ASL 3a - Yanks (2nd Edition)17
ASL 5a - For King and Country7
ASL 3 - Yanks17
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the Attacker's Guns2020-11-01 07:34:49
Hutch Modified the Defender's Guns2020-11-01 07:34:49
Hutch Modified the unit counts2020-11-01 07:34:49
hoxson1 Uploaded an Image2020-04-09 01:36:50
hoxson1 Modified the misc. rules2020-04-09 01:34:42
FileDescriptionUserViews
(germ-pole new.png)Imagehoxson11000
(germ inf brush prone.png)Imagehoxson1767
(they really map.png)Map Imagehoxson1835
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Statistics:
Avg Rating: 9.00Votes: 1
Views: 3554
To-Play list count: 0
Estimated Play time: 8.4 hours
Recorded Games: 0
Archive recorded plays:
German0
Polish0
Drawn:0

ROAR Data: (as of today)
They Really Know How To Die
[Log in to Confirm or Edit]
[A] Polish 3
[D] German 9
All Rights Reserved. (c)2022 Dave Ramsey.