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Bosq Barbeque WTO (id:#60497)
(Beyond the Beachhead 2 ID: BtB 11)   [next]   [previous]
le Haut du Bosq, France 1944-06-26 (28 others)
FAW4: Vakkila Crossroads (Finland At War Vol I: Jatkosota)
RP 3: Fire and Rain (Rout Pak I)
StB 11: Pip Roberts' Run (Scotland the Brave II)
StB 12: Justify the Losses (Scotland the Brave II)
TTF8: Cats and Birds (Tigers To The Front!)
TTF9: Pioneer Spirit (Tigers To The Front!)
X 1: Fire and Rain (Rout Report # 2)
BTB4: Firestorm in St. Manvieu (Beyond the Beachhead)
KH 3: Fright Night (King of the Hill)
OB5: Tangle at Tolochin (Onslaught to Orsha)
BtB 4: Firestorm in St. Manvieu (Beyond the Beachhead 2)
SV12: Trap By Mishap (Swedish Volunteers)
Sv13: Rather Uncoordinated (Swedish Volunteers)
NEWS46: Justify the Losses (ASL News # 25)
StB # 11: Pip Roberts' Run (Shout For PIATS)
StB # 12: Justify The Losses (Shout For PIATS)
RPT73: Sausage Hill (Rally Point # 8)
171: Retaking the VKT Line (ASL 14 - Hakkaa Päälle!)
AP137: Fear Naught (ASL Action Pack #14 Oktoberfest XXXIV)
OtO 16: Tangle at Tolochin (Onslaught To Orsha 2)
OtO 17: Down In Flames (Onslaught To Orsha 2)
#12: Vakkila Crossroads (Fire And Ice)
AP157: Trap by Mishap (ASL Action Pack #15 Swedish Volunteers)
AP158: Rather Uncoordinated (ASL Action Pack #15 Swedish Volunteers)
S86: Going Commando (ASL Starter Kit Bonus Pack #2)
CB3SL: Le Secret d'Osteck (tr: Osteck's Secret) (Casus Belli #09)
ASLN46: Justify The Losses (Critical Hit #8.2)
JA 15: We Not Dat Good (Internet: Jeffery T. Allen)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman (SS)
51.785714285714%

Overview:

As part of Operation Epsom, the 9th Cameronians had the farthest first day objective, the village of le Haut du Bosq. For the attack they were supported by Churchill tanks of the 7th Royal Tank Regiment, and Crocodile flamethrowers from 141 Regiment RAC. The Cameronians initially had to fight through the lines of Battalion II, SS Panzergrenadier Regiment 26. The infantry and tanks were hit hard by artillery fire, but by 1100 they were at the outskirts of the village. Soon the Cameronians were under fire from machineguns, direct artillery, and antitank guns. The Churchills dueled with the guns, and the Crocodiles were called forward to flame infantry in a large orchard and buildings.
Attacker: British (Reinforced elements of 9th Cameronians, 46th Highland Brigade, 15th Scottish Division)
Defender: German (SS) (Elements of HQ Company, SS Panzergrenadier Regiment 26, and Battalion I, SS Artillery Regiment 12, SS Panzer Division 12)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:8.0
AFVs: A:7
Churchill Crocodile x 2
Churchill IV x 2
Churchill V
Churchill VI x 2

AFVs: D:4
sIG 38(t)M
PzA II Wespe SPA x 3

Guns: A:0 D:3
8.8cm FlaK 18
2cm FlaKvierling 38
2cm FlaK 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Light Bocage. All buildings ground level only (Exc: Church). A: FTV2 w D: secret PSK possession
Map Board(s):
BFP-D BFP-F Show/hide map dependencies
PublicationBoard
Beyond the Beachhead 2BFP-D
Beyond the Beachhead 2BFP-F
Overlays: BFP-V-3 O5 O4
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-02-20(D) Ian Morris vs Simon S British winVery enjoyable scenario
2023-02-20(A) Simon Staniforth vs Ian Morris British winI’m a big fan of these larger BFP scenarios and this one didn’t disappoint, partly chosen as very evenly balanced on ROAR after c40 playings. There is a fair amount of OG to cover for the Brits to get into the village but all those Churchills come equipped with multiple smoke and the 88 soon creates some more by burning them once it pops up. My opponent was unlucky malfing it on the second (IF) shot and immediately prior the single 20L had also malfunctioned. But ASL has a habit of balancing and a HEAT CH from a Wespe did for one of the Crocs pretty much the only DR that could harm it as it moved it to use the FT for a TK attempt (on an 11!). In the end the weight of British infantry told and as the German infantry slowly melted away they conceded T6 with the Brits holding 9 buildings and clearly able to get the remaining 2 in the final turn. Would happily play again as either side
2021-03-22(A) Rich Weiley vs Adam Lunney British winHad better luck this time, attacking on the German right flank. Overcame the guns on that flank and the Churchills were able to get the village outskirts much quicker and easier given the lesser amount of bocage on that flank
2021-02-13(A) Rich Weiley vs Dave Wallace German (SS) winI took what I thought was the safe option of entering on the west edge. This proved to the right move for my armour as the 88 was eventually revealed in BFPD FF1. What I completely failed to appreciate was the LOS opportunities offered by the combination of half level bocage and 3/4 level slopes. Consequently my infantry attack was soon bogged down and suffering constant casualties from a combination of long range MMG fire from BFPD S2 and, more demoralisingly, the quad flak that revealed itself in BFPD P3. My opponent had his own tribulations, having two SPGs recalled by an active Scottish sniper and malfíng both the aforementioned FlakVeirling and the 88, the latter however he did manage to repair. I conceded during my turn 5 movement phase when consecutive boxcars on morale checks had whittled down my Good order infantry to about a third of its original strength. It looked to be too tough an ask with most of my surviving infantry still a couple of movement phases from the VC buildings and the German infantry virtually intact. Really like the map layout in this one, gives a good feel for Normandy combat. Would like to give this on another go as the Scots if Monty doesn't sack me for my initial incompetence.
2019-08-19(D) Paolo Cariolato vs Rich Domovic German (SS) winSetting up for the German is not an easy task, as is attacking with a SMOKE curtain for the british.
Rich attacked heavy on his right side but I was able to cut down his infantry. Pick a couple of Churchills and immobilize a Croc. The other Croc disabled its FT on its 3rd roll. I was in complete control of the village having lost just 1.5 squad and for the attack he had just 5 GO squad and 4 broken HS. So after 4 turnd he resigned. I think it was a correct assesment. Wish to play it again as British.
My 88 was in a orchad on my far right the 20Ls in the village. The 105s and 150 ready to redeploy where needed.
Nice and balanced scenario.
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ActionDate
buser333 Added a playing2024-09-07 22:30:57
Simonstan Added a playing2023-02-22 16:44:12
Gamer72 Added a playing2023-02-21 00:53:37
Bongiovanni Added a playing2022-10-10 13:27:11
Rich Weiley Added a playing2021-03-28 05:17:14
FileDescriptionUserViews
(churchills high grass advance.png)Imagehoxson1932
(brit-ss.png)Imagehoxson1851
(BtB11-Map.png)Map Imagebkemp011318
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Statistics:
Avg Rating: 6.36Votes: 14
Views: 4183
To-Play list count: 2
Estimated Play time: 6.7 hours
Recorded Games: 12
Archive recorded plays:
British5
German (SS)7
Drawn:0

ROAR Data: (as of today)
Bosq Barbeque
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[A] British 24
[D] German 20
All Rights Reserved. (c)2022 Dave Ramsey.