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Counterattack at Carentan WTO (id:#61140)
(Winter Offensive Bonus Pack 2011 ID: WO03)   [next]   [previous]
Carentan, France 1944-06-13 (34 others)
G32: A Helping Hand (AH:The General # 30.6)
BM 1: A Helping Hand (Internet)
MJN 5B: Short Sharp Shock (Internet)
AaC3: Green Devils (Action At Carentan)
AaC4: Cooperation Reigns (Action At Carentan)
CH 41: Test of Nerves (Critical Hit # 4)
CH 54: Brew Time (Critical Hit # 3.1)
CH 41a: Test of Nerves (Critical Hit # 7.2)
JATK4: The Gods of War (Jatkosota)
8: Counterstroke at Carentan (ASLOK 2005 - 20th Anniversary Scenario Pack)
SP41: Bloody Gulch (Schwerpunkt # 4)
TAC6: Contre-Attaque à Villers-Bocage (Tactiques # 1)
V08: The Price of Arrogance (View From the Trenches # 20)
WCW4: Cat Becomes the Mouse (ASL Open `96 Scenario Pack)
Mission 2: You are going to get me killed! (Band Of Brothers)
#8: Weakest Link (To Battle By Air 2)
AP32: Second Crack at Caumont (ASL Action Pack # 4 Normandy 1944)
S42: One More Hedgerow (ASL Starter Kit Bonus Pack #1)
BOB # 8: Mixed Response (BoB - Normandy)
AaC # 3: Green Devils (BoB - Normandy)
AaC # 4: Cooperation Reigns (BoB - Normandy)
BOB Bonus # 1: Man And Machine (BoB - Normandy)
PK 9.1: Battle for St. Nizier (Coastal Fortress)
#3: Intermingled (Action at Carentan II)
#4: Shave and a Haircut (Action at Carentan II)
MD1: The Bridge at Ramelle (Scenario Designer's Handbook)
CH 41(a): Test of Nerves (Critical Hit Retro Magazine 3)
SS-6: Whitmann's Turkey Shoot (SS-BAR Enterprises)
#2: Stopped Dead (St. Lo: The Battles for Hill 192)
MD1.1: The Bridge at Ramelle (View From the Trenches # 83)
S42: One More Hedgerow (ASL Starter Kit Expansion Pack #1 2nd Edition)
5: Chicago Gangsters (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
CH 41: Test Of Nerves (Critical Hit #4 2022 Reprint)
CH 54: Brew Time (Critical Hit #3.1 2022 Reprint)
Designer: Brian Youse
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
60.975609756098%

Overview:

Airborne troops had broken the German resistance at Carentan during the fighting on the 10th and 11th for the causeway into the city. Another attack on June 12th met only rearguard resistance, and Carentan was finally captured. The 506th advanced southwest of the city and dug in for the night. The next morning, Colonel Sink had the regiment attack westward, and to the surprise of the troops they met counterattacking armor and infantry elements of SS Panzergrenadier-Division 17 supporting their old nemesis, Fallschirmjager-Regiment 6.
Attacker: German (SS) (SS Panzergrenadier-Division 17, Fallschirmjäger-Regiment 6)
Defender: American (506th Parachute Infantry Regiment, A Battery, AA/AT Battalion, 101st Airborne Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:6.0
AFVs: A:4
StuG IIIG x 2
StuH 42
Marder III(t)M

AFVs: D:0
Guns: A:0 D:1
M1 57mm AT Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
54 63 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 4 Normandy 194454
Winter Offensive Bonus Pack 201163
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-01-17(A) Peter Palmer vs Herbert Heyman German (SS) winFirst FNF game for me. It was time tight, I'd played it before but couldn't remember how it went. The ATG has about three real setup locations of any worth, so it's not that hard to figure out the timing. In the end I broke through on Herbert's right flank and secured the win on the last movement phase. This may be the Tie-breaker game for Close Assault later in the year.
2025-01-17(A) Mark Thompson vs Steve Lampon (American) German (SS) winMarder and 2 StuG successfully exploited trail-break on American right flank by German Turn 2 (accompanied by 6-5-8s/swarm of 3-4-8 HS) and LMG-toting 5-4-8s and StuH moved up middle to interdict re-positioning enemy forces. By German Turn 3, DC-toting 7-0 eliminated 57AT which sealed the game. Tough one for Americans IMHO if German tanks avoid BoGs and screen exit run with MA and SD SMOKE.
2024-05-23(A) Eric Partizan Eric vs American win
2023-07-07(D) Kermit Mullins vs Dan Best American winAmerican dice were very hot and German dice were stone cold with four boxcars and each caused casualty reduction. Bazookas took out the Marder and 105 STUG. The CVP cap was reached on Turn 2 with another German boxcars and that was game.
2023-07-07(A) Dan Best vs Kermit Mullins American win
View all or balance report
ActionDate
asloser Added a playing2025-04-20 04:52:16
CloseAssaultPete Added a playing2025-02-07 11:26:32
Thompsonmg(MGT) Added a playing2025-01-17 23:55:50
Bongiovanni Added a playing2024-05-23 17:46:40
worksp2018 Added a playing2023-07-08 15:08:31
FileDescriptionUserViews
StuH 42 (stuH 42.png)Imagehoxson11182
(!ss-usa new.png)Imagehoxson1864
(WO03 map.jpg)Map Imagemtrodgers991385
WO3 Counterattack at Carentan (WO3 Counterattack at Carentan.jpg)Map ImageFre207411330
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StuH 42
 
Statistics:
Avg Rating: 6.38Votes: 50
Views: 6755
To-Play list count: 10
Estimated Play time: 3.1 hours
Recorded Games: 42
Archive recorded plays:
German (SS)25
American16
Drawn:0

ROAR Data: (as of today)
Counterattack at Carentan
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[A] American 79
[D] German 81
All Rights Reserved. (c)2022 Dave Ramsey.