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A Willingness To Die ETO (id:#61624)
(Dispatches from the Bunker #35 ID: DB101)   [next]   [previous]
Paislinis, Lithuania 1941-06-23 (11 others)
AP12: Cream of the Crop (ASL Action Pack # 2)
W1: Traverse Right ... Fire! (Internet: MMP)
FT28: First Annoyance (Franc-Tireur #7)
U24: Traverse Right ... Fire! (Turning the Tide)
ESG #67: Keep 'Em Separated (Dezign Pak 5)
SP185: Von Renesse's Recon (Schwerpunkt #16)
GJ055: Die gepanzerte Bestie (Grumble Jones)
SP222: Ivan and the Three Bears (Schwerpunkt #19)
WO21: Bolder Than Before (Winter Offensive Bonus Pack 2017)
RR-20: The Drut Bridge (Russian Rarities 3)
HazMo5: The Blood of Lambs (HazMo Scenario Pack 1: A World at War)
Designer: Robert Hammond
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
50%

Overview:

On the second day of Operation Barbarossa, Kampfgruppen Raus was driving to take Rossienie from the flank. Only the small apple-growing hamlet of Paislinis stood in the way. As the lead company of the KG burst forth from a narrow dirt trail into the apple orchards and open meadows of the hamlet, the company commander, who was in the first vehicle, was shot dead by a sniper in a fruit tree. At the same time the rest of the company was taken under fire from rifles and machineguns from less than 100 meters. The lead company dismounted quickly and returned fire but couldn't move forward. The supporting panzers drove on to engage the Russians.
Attacker: German (Elements of Bataillon I., Infanterie-Regiment 4 (mot.) and Panzer-Abteilung 65, 6th Panzer Division)
Defender: Russian (Elements of 328th Rifle Regiment, 48th Rifle Division)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:18.0 D:13.0
AFVs: A:9
PzKpfw IVD
PzKpfw 35t x 2
PzKpfw IIA
SPW 251/1 x 5
Buessing-NAG x 5

AFVs: D:0
Guns: A:2
7.5cm leIG 18 x 2
ATR 7.92 PzB 39 x 2
D:1
37mm PTP obr. 30
50mm RM obr. 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Soft Ground, treat Grain as Woods. D: Russian snipers are Heroic
Map Board(s): 38
Overlays: NONE
Errata (source)
Add to SSR# 2: "Snipers *are* considered armed units for the purpose of Rout but cannot interdict." However, although they cannot interdict, you still cannot Rout towards nor adjacent to them...something to consider when plotting where to hide these guys, as you can create rout kill traps.DftB Issue 36
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2020-02-06(D) patrick palma vs Jack Boyle Russian win
2012-11-12(D) Richard Carter vs David Langer Russian winSo back to some old school sniper rules. Not quite COI, but still interesting. This definitely requires the german to take a personal Moral Check, but our game came down to a last CC. The ambush can be devastating and those snipers helped me a bunch. Our last CC was 3:1 german vs russian. I was concealed, he was cx'd. I ambushed him and could w/draw to steal one VC hex away.
View all or balance report
ActionDate
ppalma Added a playing2020-02-06 21:28:19
hoxson1 Modified the misc. rules2018-05-02 18:31:18
Hutch Modified the Defender's Guns2017-10-12 20:29:31
Hutch Modified the unit counts2017-10-12 20:29:31
Hutch Modified the Attacker's AFVs2017-10-12 20:29:31
FileDescriptionUserViews
(sniper female.png)Imagehoxson1568
(!germ-soviet.png)Imagehoxson1509
VASLMap (DB101-VASLMap.png)Map Imagebkemp01580
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Statistics:
Avg Rating: 8.00Votes: 3
Views: 2571
To-Play list count: 0
Estimated Play time: 6.2 hours
Recorded Games: 2
Archive recorded plays:
German0
Russian2
Drawn:0

ROAR Data: (as of November 2021)
A Willingness to Die
[Log in to Confirm or Edit]
[A] Russian 5
[D] German 3
All Rights Reserved. (c)2022 Dave Ramsey.