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Burmese Bandits CBI (id:#62246)
(Deluxe Pack #1 ID: FT202)   [next]   [previous]
Central Burma 1945-03-01 (11 others)
MLR 6: Grenade and Bayonet (Maple Leaf Route # 3)
MLR 6: Grenade and Bayonet (Canada at War)
O116.4: The Meat Grinder (On All Fronts #116)
MLR 6: Grenade and Bayonet (View From the Trenches # 34 & 35)
NEV2: Ja, Bix (Nor'easter V)
MLR06: Grenade and Bayonet (Elite Canadians)
VoD3: Ronson Time (Iwo Jima: Valley of Death (Hill 362A))
VoD4: Harry 'The Horse' (Iwo Jima: Valley of Death (Hill 362A))
VoD5: Baron Nishi's Castle (Iwo Jima: Valley of Death (Hill 362A))
VoD8: Hill 362A (Iwo Jima: Valley of Death (Hill 362A))
FT201: Communication Breakdown (Deluxe Pack #1)
Designer: Martin Vicca
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
INAJapanese and BNA
12.5%

Overview:

With the collapse of Japanese resistance in Central Burma, many units of the Japanese 28th Army were pinned on the wrong side of the Sittang River and the Karen Hills. Amongst these units, the remnants of the Indian National Army (INA) were forced to lead a hand-to-mouth existence, acting more as bearers than as soldiers and starving along with their masters. Both Japanese and INA units were reduced to living off the land and combating the Burma National Army (BNA) whose allegiance had now turned to the British side. The Burmese increasingly found themselves defending their own villages against the predations of the invaders.
Attacker: INA (Forces loyal to Azad Hind)
Defender: Japanese and BNA (Elements of 28th Army/Ad hoc elements of Burma National Army)  
6 turns
    Players: 3     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:12.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Three player scenario; INA moves first. INA and Japanese suffer AS.
Map Board(s):
D1 D2 D5 D7 Show/hide map dependencies
PublicationBoard
Deluxe Pack #1D1
Deluxe Pack #1D2
Deluxe Pack #1D5
Deluxe Pack #1D7
Overlays: NONE
Errata (source)
There should be 6, not 3, Japanese 3-3-6 squadsPublisher
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-11-18(A) Dan Best vs Dave Mareske and Paul Works Japanese and BNA winPaul Works as the Japanese. Dan Best as the Indian National Army. Dave Mareske as the Burmese National Army.
2023-11-18(D) Dave Mareske vs Paul Works & Dan Best Japanese and BNA winI was lucky to roll for the defense. There does not seem to be a way to record a three player scenario. The BNA don't have to do much to win and their reinforcements can enter where they are most needed. The Japanese did three Banzai charges (the last one was desperate) which proved moderately effective, though on Turn 1 a Japanese leader went berserk and had to retreat to the closest BNA, delaying their progress 1-2 turns. The INA suffer greatly under the ELR:0 which littered the battlefield with disrupted units. Lots of crazy rolls. Definitely give the balance to the attacking forces, though the Japanese need another 4-4-7, not a 3-3-6.
2023-11-18(D) Paul Works vs Dave Mareske and Dan Best INA win
2020-09-05(A) Ian Morris vs Martin Mayers & Gerard Burton Japanese and BNA winBNA win
2014-11-05(A) Will Willow vs Fred Schwarz INA winFTF
View all or balance report
ActionDate
Hutch Modified the unit counts2024-12-02 18:43:08
Hutch Modified the Defender's Guns2024-12-02 18:43:08
worksp2018 Added a playing2024-02-18 16:14:22
dmareske Added a playing2023-11-18 21:45:19
Danno Added a playing2023-11-18 20:23:50
FileDescriptionUserViews
(3way battle.png)Imagehoxson11053
(FT202 burma indians.png)Imagehoxson11118
(burm band small.png)Map Imagehoxson11015
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Statistics:
Avg Rating: 4.40Votes: 5
Views: 4031
To-Play list count: 0
Estimated Play time: 3.3 hours
Recorded Games: 3
Archive recorded plays:
INA1
Japanese and BNA2
Drawn:0

ROAR Data: (as of today)
Burmese Bandits
[Log in to Confirm or Edit]
[A] Japanese 0
[D] Burmese 5
All Rights Reserved. (c)2022 Dave Ramsey.