homepage
  • Your recently viewed scenarios
    • Behind in the Count
      grumblejones played the scenario
      Behind in the Count
      Danno played the scenario
      Wasp Sting
      von Garvin played the scenario
      "Lightfoot"
      galletto played the scenario
      Shoot or Shovel
      Bongiovanni played the scenario
      Currie's Favor
      jwert02 played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Communication Breakdown CBI (id:#62245)
(Deluxe Pack #1 ID: FT201)   [next]   [previous]
Meiktila, Burma 1945-03-01 (11 others)
MLR 6: Grenade and Bayonet (Maple Leaf Route # 3)
MLR 6: Grenade and Bayonet (Canada at War)
O116.4: The Meat Grinder (On All Fronts #116)
MLR 6: Grenade and Bayonet (View From the Trenches # 34 & 35)
NEV2: Ja, Bix (Nor'easter V)
MLR06: Grenade and Bayonet (Elite Canadians)
VoD3: Ronson Time (Iwo Jima: Valley of Death (Hill 362A))
VoD4: Harry 'The Horse' (Iwo Jima: Valley of Death (Hill 362A))
VoD5: Baron Nishi's Castle (Iwo Jima: Valley of Death (Hill 362A))
VoD8: Hill 362A (Iwo Jima: Valley of Death (Hill 362A))
FT202: Burmese Bandits (Deluxe Pack #1)
Designer: Martin Vicca
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Gurkha (British)Japanese
66.666666666667%

Overview:

Meiktila was a vital communications center, serving all the Japanese forces around Mandalay and to the north. The British 4th Corps had begun to attack in strength and although the Japanese command knew about the presence of this force, they believed it to be only lightly armed and left it to the local troops at Meiktila to defend their own bases. As its encirclement by the 63rd Brigade was completed, operations began to reduce the defense outside of the town. The Gurkha soldiers of the 48th Brigade were sent in to clear out the forces on the north of the town anchored at Meiktila Lake.
Attacker: Gurkha (British) (Elements of 48th Brigade with assistance from 255th Armoured brigade, Deccan Horse)
Defender: Japanese (18th and 49th Division, 14th Army)  
6 turns
    Players: 2     OBA: Japanese     Night: No
Unit Counts:
Squads: A:14.5 D:13.0
AFVs: A:1
Sherman II(a)

AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (Exc: roads exists, brush/bamboo is Brush). D: Tunnels may cross crest lines.
Map Board(s):
D3 D4 D6 Show/hide map dependencies
PublicationBoard
Deluxe Pack #1D3
Deluxe Pack #1D4
Deluxe Pack #1D6
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2017-02-25(A) Tom Kearney vs Lindsey Murillo Gurkha (British) win
2014-09-21(D) Richard Jenulis vs Paul Hart Japanese win
View all or balance report
ActionDate
RJenulis Added a playing2019-11-18 10:22:05
hoxson1 Uploaded the Board image2019-09-07 14:25:13
hoxson1 Modified the overlays2019-09-07 14:24:37
hoxson1 Modified the misc. rules2019-09-07 14:23:55
Tomkrny Added a playing2018-10-11 11:11:40
FileDescriptionUserViews
(gurkajap sm.png)Imagehoxson1998
(FT201 burma bunker.png)Imagehoxson1995
(comm_breakdwn_map_small.png)Map Imagehoxson1853
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not found

Images

 
Statistics:
Avg Rating: 6.67Votes: 3
Views: 3635
To-Play list count: 1
Estimated Play time: 4.5 hours
Recorded Games: 2
Archive recorded plays:
Gurkha (British)1
Japanese1
Drawn:0

ROAR Data: (as of today)
Communication Breakdown
[Log in to Confirm or Edit]
[A] Japanese 5
[D] British 2
All Rights Reserved. (c)2022 Dave Ramsey.