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Start Fall Gelb ETO (id:#62505)
(Dispatches from the Bunker #40 ID: DB120)   [next]   [previous]
Nives, Belgium 1940-05-10 (79 others)
48: Toujours L'Audace (ASL 6 - The Last Hurrah (2nd Edition))
49: Piercing the Peel (ASL 6 - The Last Hurrah (2nd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (2nd Edition))
A 104: In Front of the Storm (AH:ASL Annual `96)
J 39: Indeed! (ASL Journal # 3)
G 7: Bring up the Guns (AH:The General # 25.3)
NEWS22: Tricks of War (ASL News # 14)
NEWS68: Art Nouveau (ASL News # 32)
FRASL: Rebuff at the Paint Factory (Internet)
FRASL: Retaking Ypenburg Airfield (Internet)
CH133: Group Iron (Critical Hit # 6.2)
VHN1: Winged Devils (Critical Hit # 7.1)
VHN2: A Matter of Coordination (Critical Hit # 7.1)
VHN3: End of Command (Critical Hit # 7.1)
VHN4: Tentative (Critical Hit # 7.1)
VHN5: Wiped Out (Critical Hit # 7.1)
FE15: Contested Landing (Fanatic Pack 2)
FE36: Wings of War (Fanatic Enterprises: Internet)
FE87: Lightning War (Blitzkrieg Pack)
NFNH 3: The Hatert Bridge (Waffen-SS III: Neither Fear Nor Hope)
: Eben-Emael (Journal du Stratège # 39)
GD 1: La Guerre Finie!! (Grossdeutschland Pack 1 - The Early Years)
GD 2: Operation NIWI (Grossdeutschland Pack 1 - The Early Years)
O88.2: The Cupola Smashers of Eben Emael (On All Fronts # 88)
PJ3.7: The Unexpected Ambush (OAF Playtester's Journal # 3)
TAC21: L'Infanterie Attaque (Tactiques # 3)
VV27: Pas Savoir (Vae Victis # 37)
SL 25: Resistance at Chabrehez (ASL Digest # 6.10)
: Taking the Bridge (Gamex `91)
GD 1: Vogt's Ritterkreuz (Gun Duel 2001)
SFS 9: Appointment With Royalty (Origins `93)
#7: Cracking Fortress Holland (To Battle By Air 2)
FE 152: Millwork (The Dutch Pack)
FE 153: Battalion for Special Missions (The Dutch Pack)
FE 154: The Hero Maduro (The Dutch Pack)
FE 155: Moerdijk Massacre (The Dutch Pack)
FE 156: Ypenburg Airfield (The Dutch Pack)
FrF28: Luftlandekommando Hedderich (Friendly Fire Pack 4)
FF14: The Hunted (FireFights! #2)
U17: Resistance at Chabrehez (Turning the Tide)
48: Toujours L'Audace (ASL 11 - Doomed Battalions (3rd Edition))
49: Piercing the Peel (ASL 11 - Doomed Battalions (3rd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (3rd Edition))
OA26: Vogt's Ritterkreuz (Out of the Attic #2)
FrF46: Dutch Courage (Friendly Fire Pack 6)
VHN1: Winged Devils (Facing the Blitz)
VHN2: A Matter of Coordination (Facing the Blitz)
VHN3: End of Command (Facing the Blitz)
VHN4: Tentative (Facing the Blitz)
VHN5: Wiped Out (Facing the Blitz)
VHN6: Battling for Belgium (Facing the Blitz)
CH133: Group Iron (A Few Rare Men)
BP1 BONUS #1: Code Name "Iron" (Battle of the Bulge I)
VHN 1: Winged Devils (Facing the Blitz II)
VHN 2: A Matter of Coordination (Facing the Blitz II)
VHN 3: End of Command (Facing the Blitz II)
VHN 4: Tentative (Facing the Blitz II)
VHN 5: Wiped Out (Facing the Blitz II)
BWN 1: Their Baptism of Fire (Blitzkrieg in the West - Northern Campaign)
S60: Operation NIWI (Special Ops 7)
FrF85: Junkers Junkyard (Friendly Fire Pack 11)
RP 131: Boot's Scoot and Boogie (Rally Point #14)
RP 132: Probe Toward The Hague (Rally Point #14)
RP 133: The Recapture of Ockenburg (Rally Point #14)
RP 134: Von Sponeck's Woods (Rally Point #14)
RM-1: Wisembach Roadblock (Race For The Meuse)
RM-2: Prelude to Bodange (Race For The Meuse)
RM-3: Forcing The Sure (Race For The Meuse)
RM-4: The Final Stand (Race For The Meuse)
RM-5: Battle For Bodange (Race For The Meuse)
RM-TM: Race to the Meuse Tactical Mission (Race For The Meuse)
#1: The Enemy's Behind Us (Sturmgruppe Eisen)
#2: Bridge Blown! (Sturmgruppe Eisen)
#3: Clearing A Flank (Sturmgruppe Eisen)
#4: Snafu! (Sturmgruppe Eisen)
#5: Enlarging The Bridgehead (Sturmgruppe Eisen)
#6: "Resistance Great" (Sturmgruppe Eisen)
#7: Group Eisen (Sturmgruppe Eisen)
231: In Front of the Storm (ASL 10a - Croix de Guerre)
Designer: Stephen Johns
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
37.5%

Overview:

In the pre-dawn darkness at 0535 hours, the first of 41,140 motorized vehicles of Gruppe Kleist drove through the small defenseless Duchy of Luxembourg. Each of the three panzer divisions of Gruppe Kleist had an assigned route of advance, termed a Rollbahn by the panzertruppen. On the northernmost Rollbahn, Generalleutnant Rudolf Veils’ 2nd Panzer Division was held up at the hamlet of Nives. This was the first resistance they had encountered in four hours.
Attacker: German (Schutzen Regiment 2, Panzer Division 2 and reinforcing lead elements of the 4th Panzer Regiment)
Defender: Belgian (1er Compagnie, 1er Regiment de Chasseurs Ardennais)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:8.0
AFVs: A:2
PzKpfw IIA x 2

D:2
T-15(b) x 2

Guns: A:0
5cm leGrW 36
D:0
50mm DBT MTR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Kindling and Voluntary AFV Abandonment are NA.
Map Board(s): 67
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-10-06(D) Andy Bagley vs Mike Grogan Belgian winGood scenario and a very close game. Tough for the Germans if the Belgians delay them and gradually fall back without taking too many losses, as I did. Lots of close terrain in the VC area also meant I could skulk and gain concealment often, not giving the Germans many good shots. The deciding factor in the end was my 2-4-8 HS with the MMG in the steeple, which never broke despite being targeted many times. Combined with a concealed unit at ground level, the Germans just couldn't get to it and conceded on their last turn. After the game we both thought that the German tanks should try to get round the back of the village, making it harder for the Belgians to maneuver.
2021-02-19(D) Øyvind Jacobsen Bjørkås vs Nils Belgian winThe Belgian AFVs died early (one was recalled due to a stun in the 1MT, the other got killed by a PzII), but the Germans had just too little time to clear the village and needed to win 3 melees in the last round, one of which was in the Steeple. Fun game!
2020-02-15(A) Rob MacGinley vs Duncan Raeburn Belgian winThe Germans get the ability to punch hard into a Belgian defence in depth is tough and failed in sixths case but a few good rolls and we would have seen success = alas that did not happen
2019-08-10(D) Richard Jenulis vs Charles Watson German winFinal turn advancing fire phase broke the last HS.
2016-11-24(A) patrick palma vs John Garlic German win
View all
ActionDate
Andy_Bagley Added a playing2021-10-06 14:52:18
Andy_Bagley Rated the scenario2021-10-06 14:45:18
oybj Added a playing2021-02-19 21:52:59
Simonstan Added a playing2020-06-04 14:00:34
macrobosanta Added a playing2020-04-19 04:36:56
FileDescriptionUserViews
(germbelg.png)Imagehoxson1579
D.B.T. grenade launcher (DBT grenade launcher.png)Imagehoxson1522
(T-15 belgian tank.png)Imagehoxson1281
(DB120 map new.png)Map Imagehoxson1460
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D.B.T. grenade launcher
 
Statistics:
Avg Rating: 7.15Votes: 13
Views: 2481
To-Play list count: 1
Estimated Play time: 3.1 hours
Recorded Games: 9
Archive recorded plays:
German4
Belgian5
Drawn:0

ROAR Data: (as of November 2021)
Start Fall Gelb
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[A] German 23
[D] Belgian 40
All Rights Reserved Dave Ramsey.