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Mook Point WTO (id:#62521)
(ASL Action Pack #12 Oktoberfest XXX ID: AP116)   [next]   [previous]
Mook, Holland 1944-09-25 (8 others)
SP112: Foreshadowing Silvertop (Schwerpunkt #10)
15: Through the Side Door (Witches Cauldron: Oosterbeek Perimeter)
16: Operation Berlin (Witches Cauldron: Oosterbeek Perimeter)
SP154: On the Road to Hell (Schwerpunkt #13)
WO05: Astride Hell's Highway (Winter Offensive Bonus Pack 2011)
BBD # 15: Through The Side Door (Brave But Doomed)
BBD # 16: Operation Berlin (Brave But Doomed)
DaE04: Leave...or Elst (ASL Starter Kit Historical Module 1: Decision at Elst)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
54.237288135593%

Overview:

By the time the 325th Glider Infantry Regiment landed on 23 September, the British Airborne in Arnhem had already been overrun. South of the Groesbeek Heights, the 82nd Airborne Division held on to the Kiekberg Woods, allowing the 319th Glider Field Artillery Battalion to fire its guns in support of both Arnhem and Nijmegen. After nearly a week of the shelling from Groesbeek, Fallschirm-Armee I commander Generaloberst Kurt Student had had enough and sent some fresh but green troops to silence the guns, which were protected by a series of wooded hills known as “Finger Ridge”.
Attacker: German (Volksgrenadier-Division363)
Defender: American (Company E, 2nd Battalion, 325th Glider Infantry Regiment, 82nd Airborne Division)  
6.5 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:15.0 D:9.0
AFVs: A:2
SPW 250/9 x 2

AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Pine Woods (B13.8) D: Radio Malfunction is NA
Map Board(s):
2a 7b Show/hide map dependencies
PublicationBoard
ASL Action Pack # 6 A Decade of War2a
ASL Action Pack # 9 To the Bridge!7b
Overlays: Wd2
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-09-11(A) David Garvin vs Nick Faryna American winHis arty came down just in time to break up the attack.
2023-03-19(A) Ron Garcia vs Darryl M. German winLet me start by saying I really don't like the sniper rule. My friend loves it.

Having gotten that out the way, I thought this scenario was decent. Very dense terrain made movement slow for my Germans. My friend set up some pickets at obvious attack avenues to act as speed bumps. However, due to the mass of units moving towards those guys, a break pretty much meant surrender in the RtPh.

One other thing that slowed my advance was a 9-1/MMG/two squad (sometimes one squad) stack on one of the level 2 hexes. They had great LOS to the massive brush/grain hexes in the middle of the map. This forced my guys to skirt the pine woods on the northern Board 7b/2a join - right into the American OBA.

He got off one good shot breaking a few squads and was ready to pound again when disaster struck for him. As I said earlier, I don't like the sniper rule. One of my squads HOB rallied from an OBA shot and took a pot shot at an American MMG/squad combo on the backside of the hill. I rolled a crummy PTC that would not change a thing. However, my friend rolled a 3 which activated my sniper. I rolled a 1 and the only target that was close was the aforementioned 9-1 kill stack on the hill. Random selection got the 9-1 which in turn caused the two accompanying squads to fail their LLMC. That was pretty much game.

My two HT were in position to get the squads for FTR and their breaking freed up my men to maneuver around the OBA shelling they were about to receive. That left my friend with only two full and two HS in good order while I had almost my entire force, so he called it. Up until that point it was anyone's game. A meaningless PTC caused a sudden end to a hard fought battle. Even though I benefited from it, I still don't like the rule - for the very reason that happened in my game - but my friend still likes it for some reason.

As far as tactics goes, IDK? As the Germans, I took what my friend gave me. I was hoping to avoid the OBA that I knew was waiting for my guys, but my friend called it down almost right on top of himself to good effect. As the Americans I think time is your friend so a fighting withdrawal is probably the way to go. Just be careful and not let isolated pickets get swarmed.

Overall, a decent scenario, but I didn't find it terribly exciting.
2021-07-17(A) patrick palma vs Fabio Mazzucchelli German win
2021-04-15(A) Eric Topp vs John Fedoriw German win
2020-11-10(A) Dave Mareske vs Rich Domovic American winEarly high IFT rolls from a forward defending American group did not slow the Germans down. The Germans had to be fairly aggressive on Turn 6 and the Americans made them pay, but it was too little and too late. Breaking two concealed half squads in a foxhole sealed the deal after the Germans had taken the village on Board 2A. Round Two in the Sioux City Street Fighting Tournament.
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ActionDate
Larry Added a playing2024-05-30 11:07:18
hoxson1 Linked the scenario to ROAR2024-04-19 23:14:44
hoxson1 Modified the gps location2024-04-19 23:13:29
von Garvin Added a playing2023-09-12 00:55:55
Jude Added a playing2023-03-19 21:39:13
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson11260
(spw 250 9 recon HT.png)Imagehoxson11228
(AP116.png)Map ImageJFFortin1299
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Statistics:
Avg Rating: 6.06Votes: 33
Views: 6344
To-Play list count: 4
Estimated Play time: 4.6 hours
Recorded Games: 27
Archive recorded plays:
German15
American12
Drawn:0

ROAR Data: (as of today)
Mook Point [Confirmed]
[A] German 49
[D] American 42
All Rights Reserved. (c)2022 Dave Ramsey.