homepage
  • Your recently viewed scenarios
    • Currie's Favor
      jwert02 played the scenario
      Hell for the Holidays
      Heloanjin played the scenario
      Cooperation Reigns
      Heloanjin played the scenario
      Maximum Aggression
      usmcwo1 played the scenario
      Down by the River
      von Marwitz played the scenario
      It's Not Over
      Bongiovanni played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Snipers, Spandaus & 'Schrecks WTO (id:#62986)
(Dispatches from the Bunker #44 ID: DBOT2)   [next]   [previous]
Rees, Germany 1945-03-24 (29 others)
J27: High Tide at Heiligenbeil (ASL Journal # 2)
O: The St. Goar Assault (AH:The General # 26.1)
T12: Hunters from the Sky (AH:The General # 28.2)
AF2: Unsung Heroes (Advancing Fire # 1.1)
SL 46: Operation Varsity (Internet)
CH 77: Drop Zone A (Critical Hit # 4.1)
: Descente Perilleuse (Journal du Stratège # 67/68)
SP51: Stryker's Charge (Schwerpunkt # 5: Medal of Honor)
WG2.1: Objective Bill (Wargamer # 2.01)
WG2.2: One Lone Farmhouse (Wargamer # 2.02)
TH 12: Unsung Heroes (ASL Digest # 6.05)
: Fanatical Defense of Rees (ConTrary `89)
#12: Bridge Over the Ijssel (To Battle By Air 2)
SP189: Hell's Last Issue (Schwerpunkt #16)
DB093: Operation Varsity Series #1: Thunder From Heaven (Dispatches from the Bunker #33)
ESG82: Last of its Kind (Dezign Pak 7)
U44: Operation Varsity (Rivers to the Reich)
U45: Bridgehead on the Rhine (Rivers to the Reich)
DB109: LZ S (Dispatches from the Bunker #37 )
J177: Coup de Main at Hamminkeln (ASL Journal #11)
201: Hunters from the Sky (ASL 3a - Yanks (2nd Edition))
J193: Raff's Rules (ASL Journal #12)
DBOT1: "Things Are....A Bit Sticky" (Dispatches from the Bunker #44)
OT CGI: Hell is for Highlanders (Dispatches from the Bunker #44)
DB149: Three Little Bridges (Dispatches from the Bunker #48)
Q19: Raff's Ruffians (Quick 6 Scenario Pack IV)
J193: Raff's Rules (ASL European Union Championship 2022)
CH 77: Drop Zone A (Critical Hit #4.1 2022 Reprint)
J214: Raff's Orders (ASL Journal #13)
Designer: Tom Morin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
0%

Overview:

The original plans for Operation TURNSCREW, calling for a rapid conquest of Rees, no longer appeared realistic. The initial advance of 1st Gordons’ two lead companies during the cover of night was held up by fierce resistance in a housing settlement on the outskirts of town. The sister battalion, 5/7 Gordons, was pinned down east of Rees with their advance barred by the Alter Rhine, effectively leaving 1st Gordons saddled with the prospect of tackling Rees alone. The onset of daylight made the situation even more difficult, as the Highlanders were exposed to increasing fire from German snipers and machineguns. Major George Morrison’s B Company, after finally clearing out the housing settlement, had advanced to the edge of the cemetery, while Major Alec Lumsden’s C Company hung onto its narrow foothold in the outskirts of town. The attack on Rees could now begin in earnest. In addition to sniper and Spandau fire, the Germans were using hand-held AT weapons as “anti-personnel flamethrowers”, which they would fire through breaches in the walls.
Attacker: British (1st Gordons, 51st Highland Division and A Squadron, Staffordshire Yeomanry and Carrier Platoon, 1st Gordons)
Defender: German (Fallschirmjager-Division 8, Sicherungs Bataillon 1073)  
10.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:45.0 D:31.5
AFVs: A:5
Sherman III DD(a) x 3
Wasp x 2

AFVs: D:2
sIG II
Marder II
JgdPz IV
StuG IIIG (L)

Guns: A:0
OML 2-in. Mortar x 5
D:0
5cm leGrW 36 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable OB. A: FTV2 w D: FB12 (every 2 forfeited can be 1 Fanatic Strongpoint)
Map Board(s):
OT Show/hide map dependencies
PublicationBoard
Dispatches from the Bunker #44OT
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2017-12-07(A) Ian Morris vs Gerard Burton German winLost by a whisker, superb game.
View all or balance report
ActionDate
atomic Linked the scenario to ROAR2022-01-05 10:49:04
hoxson1 Modified the Theatre2021-03-31 00:43:16
hoxson1 Modified the maps2021-01-29 23:06:43
hoxson1 Linked the scenario to ROAR2021-01-29 23:00:09
Hutch Modified the unit counts2020-10-09 00:13:00
FileDescriptionUserViews
(!britgerm.png)Imagehoxson1943
Wasp flamethrowing Carrier (Wasp Carrier.png)Imagehoxson11064
(panzerschrek rubble.png)Imagehoxson1990
(rees all map used.png)Map Imagehoxson1992
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

Wasp flamethrowing Carrier
 
Statistics:
Avg Rating: 10.00Votes: 1
Views: 4182
To-Play list count: 1
Estimated Play time: 22.6 hours
Recorded Games: 1
Archive recorded plays:
British0
German1
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.