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The Krinkelterwald WTO (id:#63036)
(Dispatches from the Bunker #45 ID: DB135)   [next]   [previous]
Hollerath, Germany 1944-12-16 (37 others)
I: Buchholz Station (Classic ASL)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
PN 2.0: Recon Awry (Coastal Fortress)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
DB182: Cold Night in Winterspelt (Dispatches from the Bunker #56)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
Q39: The Ghosts From Dasburg (Quick 6 Scenario Pack VII)
Designer: Stephen Johns
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
44.444444444444%

Overview:

Three infantry divisions were to attack in the first wave in the 6th Panzer Armee sector. Their mission was to break through the American lines and secure Rollbahn A, the planned route of advance for the 12th SS Panzer Division. The Rollbahn ran along a forest trail that ran from Hollerath, through the Krinkelt Woods, connecting to the road junction at Rocherath-Krinkelt. One of the infantry divisions was the 277th Volksgrenadier Division, a newly formed unit that was moved to the Ardennes in November 1944. Short on training, 277th VGD was made up mostly of ex-Kriegsmarine and Luftwaffe personnel, and was lacking junior officers and NCOs. Opposing them in this sector was the equally green U.S. 99th Infantry Division.
Attacker: German (Grenadier-Regiment 989, Volksgrenadier-Division 277)
Defender: American (Company K, 393rd Infantry Regiment, 99th Infantry Division)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:9.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Roads: Paths, Grain: Orchards.
Map Board(s):
75 Show/hide map dependencies
PublicationBoard
Winter Offensive Bonus Pack 201675
Overlays: Wd1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-04-28(A) Andy Bagley vs Oyvind Bjorkas American win3.5 hrsVery good scenario and a close and exciting game, which went down to the last CCPh. The Americans set up their PFZs in the central woods area, rather that thinning out the orchards to create fire lanes, which surprised me but ended up working well. I sent my main attack down the north flank; this worked well and made good progress, swiftly capturing the three VC locations on that side. My smaller attack on the southern flank quickly ran into trouble however, which meant I had to bring troops across the map from north to south to help. Here they found their progress hampered by PFZs, so weren't able to get across in sufficient numbers to make the difference. Skilfully defended by the Americans.
2024-10-12(A) Lawrence Spangler vs Charles Watson German win
2024-06-23(D) Paul Legg vs Bob Eburne American winDouble One 2024 Main Round 3

Bob's approach was cautious in this one which, when the low morale of the Americans came into play, didn't leave him enough time to exploit the breaches.
2024-03-15(D) Len Kay vs Larry Flaherty American win[Imported from ROAR]
2023-07-05(A) Ron Garcia vs Darryl M. German winMy friend did a great job with his PFZ allotment that basically denied me a meaningful push down the north side. That was fine as I had already decided the heavily wooded southern section was the place to go. Both of our dice were hot, but with a crummy six morale, even pot shots by my units were dangerous to the Americans. They passed way more MC's that they should have, but enough broke so that I was able to swarm and eliminate them due to FtR. The southern section soon crumbled and my men mopped up the remaining Americans as my Germans pushed north.
View all or balance report
ActionDate
Hutch Modified the misc. rules2025-04-30 17:07:21
Hutch Modified the Unit Elements2025-04-30 17:06:32
Andy_Bagley Added a playing2025-04-30 16:30:52
Lorenzoknight Added a playing2024-10-13 00:17:37
Lorenzoknight Rated the scenario2024-10-13 00:17:08
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson1999
(m2 mortar color recreate.png)Imagehoxson1773
(krinkelwald map.png)Map Imagehoxson11049
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Statistics:
Avg Rating: 6.69Votes: 16
Views: 5057
To-Play list count: 0
Estimated Play time: 3.2 hours
Recorded Games: 14
Archive recorded plays:
German6
American8
Drawn:0

ROAR Data: (as of today)
The Krinkelterwald [Confirmed]
[A] German 14
[D] American 17
All Rights Reserved. (c)2022 Dave Ramsey.