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Blitzkrieg! ETO (id:#63482)
(Death to Fascism ID: DTF-2)   [next]   [previous]
Orp, Belgium 1940-05-13 (56 others)
75: Strangers in a Strange Land (ASL 10 - Croix de Guerre)
89: Rescue Attempt (ASL 11 - Doomed Battalions (2nd Edition))
A 65: The Dinant Bridgehead (AH:ASL Annual `93b)
AD 13: The Mailed Fist (AH:ASL Annual `95 Winter)
A 114: Hamlet's Demise (AH:ASL Annual `97)
J 42: Grebbe End (ASL Journal # 3)
NEWS40: Rolling Thunder (ASL News # 23)
NEWS41: Objective Princenhage (ASL News # 23)
ASLUG21: The Witch's Cauldron ()
ATP05: A Thorn in the Flesh (At the Point # 11-12)
WWW 91: Assault at Wadelincourt (Internet)
ASL News 41: Objective Princenhage (ASL News Pack #1)
EP41: Objective Princenhage (Euro-Pack I - Early War Actions)
GTF 5: Wrong Battle (Gembloux: The Feint)
PL H: Lost Sentinels (Gembloux: The Feint)
ASL News 40: Rolling Thunder (Scroungin' ASL News)
Z12: The Mailed Fist (Rout Report # 4.4)
FE88: The Hard Way (Blitzkrieg Pack)
O101.2: Across the Meuse (On All Fronts #101)
O108.3: Assault at Wadelincourt (On All Fronts #108)
O114.2: Bon Accueil (On All Fronts #114)
PJ2.8: Bjervik Norway May 1940 (OAF Playtester's Journal # 2)
B 1: Contested Crossing (OAF Playtester's Journal # 5)
TAC31: Par Saint Georges! (Tactiques # 4)
DB043: Point 247 (Dispatches from the Bunker #19)
: Rubarth at Wadelincourt (Rate of Fire #12)
Round 5: Marilles Melee (CanCon 1999)
GRE 6: The "Wehr" (Grenadier '08)
S33: Few and Far Between (Operations Special Issue #2)
89: Rescue Attempt (ASL 11 - Doomed Battalions (3rd Edition))
143: Grebbe End (ASL 11 - Doomed Battalions (3rd Edition))
OB02: Point 247 (Out of the Bunker)
SP220: Hoepner's Edict (Schwerpunkt #19)
#9: Elan of the 11th Dragoons (Major Upham Battle Pack)
GTF 5: Wrong Battle (Gembloux II)
GTF CG 1: Lost Sentinels (Gembloux II)
#5: Objective Princenhage (Retro Pak III)
SP236: Hammer Time (Schwerpunkt #20)
ASLUG21: The Witch's Cauldron (ASLUG Singles)
BWN 6: Raid on Moerdijk (Blitzkrieg in the West - Northern Campaign)
SP253: De Zwarte Duivels (Schwerpunkt #22)
DCRB 03: Forgotten Epic (Red Banner 2017 Q2)
SP 265: Defending Jandrain (Schwerpunkt #23)
RP 135: The Outpost Line (Rally Point #14)
RP 139: Mauled at Merdorp (Rally Point #14)
KVxx: Fight for the Fjords (Klementi Voroshilov Blog Scenarios)
DASL 19: The Mailed Fist (Deluxe Advanced Squad Leader)
75: Strangers in a Strange Land (ASL 10a - Croix de Guerre)
DN03: Rommel at the Meuse (ASL 10a - Croix de Guerre)
DN04: Chateau de Meez (ASL 10a - Croix de Guerre)
DN05: Grande Ferme de Meez (ASL 10a - Croix de Guerre)
DN06: Clearing the Heights (ASL 10a - Croix de Guerre)
DN07: Saint-Médard After Dark (ASL 10a - Croix de Guerre)
DN08: Probing the Bridgehead (ASL 10a - Croix de Guerre)
DN CGI: Fateful Miscalculations (ASL 10a - Croix de Guerre)
GhD #2: Across The Meuse (Ghost Division 1: 7th Panzer Division France 1940)
Designer: Peter Struijf and Chris Mazzei
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanFrench
52.083333333333%

Overview:

The main aim of the northern thrust of Fall Gelb was to limit the strongest elements of the French First Army in northern Belgium. The Wehrmacht reached the area just two days after the start of the invasion, with 3rd and 4th Panzer Divisions in the lead. The French dispatched two armored divisions, the 2nd and 3rd DLM for a delaying action. French infantry of the 11th Dragoons held numerous strongpoints in the area. Against a combined force of German artillery, armor and infantry, French resistance began to crumble around 1130. As the Dragoons prepared to withdraw, two Hotchkiss squadrons counterattacked and pushed the German armor back to the stream. Losses were about even, the French claiming six Panzers for the loss of four H39s. For a few hours, it appeared that the front at Orp might hold.
Attacker: German (Elements of the 3rd Panzer Division)
Defender: French (Elements of 2nd Battalion, 11th Dragoons and of 3rd DLM)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:20.0 D:16.0
AFVs: A:10
PzKpfw IIF x 3
PzKpfw IVA x 2
Kfz 1 x 2
PzKpfw IA x 3

AFVs: D:10
S35 x 5
H39 x 5

Guns: A:2 D:3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Grain is Plowed Ground. DTF SRs. A: Air Support. (Player Aid below as Misc File)
Map Board(s): FrFA 66 70 72
Overlays: Wd1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-01-17(D) David Garvin vs Mark Chapman German winThe Germans needed 20 VP and that's exactly what they earned on the final turn. My French armour was quite robust and I was able to eliminate a number of German tanks. Unfortunately for me, his persistence was enough to destroy enough French tanks to secure the win.
Highlight of the game? Scenario designer Peter Struijf came over to watch Mark and me play a turn or two. What a class act!
2020-03-07(A) Andy Beaton vs Wai-Kwong Wong French winWent for the stream-crossing attack, stifled by deadly French dice. Stukas came to early and flew home before the scary tanks arrived. A painful flop for the Germans.
2019-10-31(A) Gordon Jupp vs Neil Brunger German winCracking game - I attacked the Western village in strength but also put a platoon out to the far east which was pretty much unchallenged for most of the game and they took 6 building.... The air support arrived on T3 and took out two of the S35's...From a shaky start ther German infantry recovered and generated no less than FOUR heroes during the game...unsurprisingly the western village was taken and Neil called it on T6 when it was clear the Germans were going to sweep all before them :)
2019-08-08(A) Jeff B vs Steve Etzelmueller German winYet another DtF scenario that went right down to the wire. This really does seem to be a great pack. Other than a token force on Board 72, the Germans came on hard from the west. They had the village completely in hand by the end of Turn 3, but losing both PzIVs in the process. Air came on early (too early, as none of the S35s had come onboard yet) but managed to bomb into oblivion two H39s. Meanwhile in the east the Germans carefully made their way across the stream. The guns got situated on the east edge of the FrFA village, where they remained throughout the game, hoping to get lucky. The French tanks just kept pouring in to bolster the west side of the Board 66 village, while the Germans looked like Russians amassing themselves for a human wave ready to assault it. Everything gelled for the Germans on the last couple turns as they grabbed a few buildings in the far east, central east, and blitzed the middle. Some key shocks on French tanks helped (about the only way the Germans could damage them), and by the last turn they had a guaranteed 20+ CVP, with easily a few more in their reach.
2019-08-04(A) Jeff Waldon vs Mike Van Hoy French winFtF - Spreading Blaze '19
View all
ActionDate
SRenaudin Modified the Attacker's AFVs2022-08-03 18:52:47
SRenaudin Modified the unit counts2022-08-03 18:52:47
hoxson1 Uploaded the Board image2022-03-30 19:04:19
von Garvin Added a playing2021-01-17 15:34:55
aiabx Added a playing2020-03-09 16:47:49
FileDescriptionUserViews
(!germ-french.png)Imagehoxson1469
(hotchkiss dead.png)Imagehoxson1452
(Player_Aid_DTF_2_4.pdf)Misc.hoxson1476
(blitzkrieg_french map.png)Map Imagehoxson149
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Statistics:
Avg Rating: 7.82Votes: 11
Views: 3234
To-Play list count: 2
Estimated Play time: 11.3 hours
Recorded Games: 9
Archive recorded plays:
German5
French4
Drawn:0

ROAR Data: (as of November 2021)
Blitzkrieg!
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[A] French 20
[D] German 19
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