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Rise of the Viet Minh CBI (id:#63880)
(From The Cellar Pack # 9 ID: FT272)   [next]   [previous]
Dong Mu, Indochina 1945-04-10 (21 others)
J14: On the Hoss' Side (ASL Journal # 2)
J65: Brave Little Emchas (ASL Journal # 3)
J77: Moses' Blazes (ASL Journal # 4)
CC 1: Final Days (Internet)
OBS3: Second `N Ten (Ordeal Before Shuri)
TOT 16: The Strassengabel Strongpoint (Time on Target # 2)
TOT 17: Last Stand at Westen (Time on Target # 2)
TOT 18: The Aller Waltz (Time on Target # 2)
TOT Teaser B: Marine Ambush (Time on Target # 2)
FT 15: La Forca (Franc-Tireur # 5)
VV 7: Le Courage des Mahrattes (Vae Victis # 12)
UT2: Target Practice (Uppsala Tournament 89/90)
J179: Resignation Supermen (ASL Journal #11)
D37: Brave Little Emchas (Deluxe Advanced Squad Leader)
#4: Deadly Ambush (Across the Aller)
#5: Strassengabel Strongpoint (Across the Aller)
#6: Between The Weser and The Aller (Across the Aller)
#7: The Other Side of the Tracks (Across the Aller)
VV-129: Les Gars De La Marine (Vae Victis # 157)
WO49: Bout of the Century (Winter Offensive Bonus Pack 2024)
FT15: La Forca (From The Cellar #13)
Designer: Laurent Closier
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
FrenchViet Minh
33.333333333333%

Overview:

On March 9, 1945, after 4 years of occupying Indochina, the Japanese launched a surprise attack on the French garrisons still stationed there. Caught completely unaware, most French units were captured and destroyed in quick disorganized fights. Despite the general staff’s lack of organization, small groups managed to evade destruction and joined up at prepared rally points in the jungle, which had been readied by Force 136, French “Jedburgh” Commandos, trained in India and sent to Indochina for such an eventuality. From there, the mismatched French units decide to withdraw to neighboring and friendly China, before thinking of continuing the fight. By mid-March, three columns, totaling 5,000 troops started marching towards the border, under the command of Colonels Capponi and Seguin and Commander Lepage.
Attacker: French (Elements of the Detachements Motorises of That-Khe and Na Cham with the 5eme Batterie, 4eme Reriment d'Artillerie Coloniale)
Defender: Viet Minh (Viet Minh Partisans)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:14.0
AFVs: A:0
AFVs: D:0
Guns: A:3
Canon de 65 M mle 06
Canon de 75 M mle 28 x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. Streams do not exist; treat as Level 0 OG hexes.. D: No Quarter invoked.
Map Board(s):
36 50 Show/hide map dependencies
PublicationBoard
ASL 12 - Armies of Oblivion50
ASL 12 - Armies of Oblivion (2nd Edition)50
ASL 13 - Rising Sun36
ASL 13 - Rising Sun (2021)36
ASL 8 - Code of Bushido36
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-05-27(A) Dan Best vs Kermit Mullins Viet Minh win
2024-05-27(D) Kermit Mullins vs Dan Best Viet Minh winGame ended very prematurely when a Viet Minh LMG hit the three Pack Mules with a snakes. Game over before it began.
2022-12-21(D) Richard Jenulis vs Dennis Hess Viet Minh winI love esoteric scenarios. But I'm not sure how the French win this one. The French attached along the West side of their allowable entry hexes. The Viet Minh defended the broad front hoping to fall back to secondary positions. Heavy rains and a hyper snipper (who took out the 9-1) slowed the French down. I was nearly able to surround the French who just barely were able to get a few MMC onto board 36, but nowhere near exiting. The Viet Minh only took a 7-0 leader (1-4 CC), and a HS (failure to rout) as the sole losses. It was Little Big Horn in Indochina.
2020-09-16(A) Dave Mareske vs Dennis Dowd French winThis was a fun scenario that involved a lot of movement, staying concealed, setting up kill zones and some choice close combat. It did not help the defense that it started raining on turn 1 and heavy rain by turn 2, which lasted the whole game. The extra +1 helped the French move mostly unhindered up the east side. It still took them the whole game, but managed to get all three guns off and enough infantry for the win.
View all or balance report
ActionDate
grumblejones Added a playing2024-05-27 22:36:27
Danno Added a playing2024-05-27 22:35:47
RJenulis Added a playing2022-12-22 20:59:09
hoxson1 Linked the scenario to ROAR2022-01-26 22:40:03
hoxson1 Uploaded the Board image2022-01-26 22:37:13
FileDescriptionUserViews
(french-viet.png)Imagehoxson1894
(rise viet minh map new.png)Map Imagehoxson1689
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Statistics:
Avg Rating: 6.20Votes: 5
Views: 4308
To-Play list count: 1
Estimated Play time: 4.8 hours
Recorded Games: 3
Archive recorded plays:
French1
Viet Minh2
Drawn:0

ROAR Data: (as of today)
Rise of the Viet Minh [Confirmed]
[A] Viet Minh 1
[D] French 2
All Rights Reserved. (c)2022 Dave Ramsey.