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Mayhem In Manila PTO (id:#64686)
(Deluxe Advanced Squad Leader ID: D36)   [next]   [previous]
See Also: Mayhem in Manila by Avalon Hill
Manila, The Philippines 1945-02-16 (12 others)
A 103: Mayhem in Manila (AH:ASL Annual `96)
SP165: A Promise Fulfilled (Schwerpunkt #14)
39: The Grind (Dezign Pak 4)
J175: Bedburg Bite (ASL Journal #11)
YASL#10: Dropping Topside (Nor'easter XX)
CtR-4: Return to the Rock (Corregidor: The Rock)
CtR-5: Loss of Command (Corregidor: The Rock)
CtR-6: Black and Blue Swarms (Corregidor: The Rock)
ELC03: Kangaroos in Louisendorf (Elite Canadians II: Manitoba at War)
S89: Havoc at the Hospital (ASL Starter Kit Bonus Pack #2)
J175: Bedburg Bite (ASL European Union Championship 2022)
SF06: Deliver Us from Evil (HASL 11 - Sword & Fire: Manila)
Designer: Rick Troha
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
41.176470588235%

Overview:

In the conquest of Manila, many bitter battles took place throughout the city. One such contest occurred throughout the medical complex at the University of the Philippines. In large, well-fortified buildings the Japanese defenders fought desperately to stem the American tide. After several days of fighting around the Medical School, the Science Building and the Nurses' Dormitory, the American 148th Infantry Regiment had made little headway. On the 16th, the 148th's 2nd Battalion once again prepared to cross Taft Street and take the university.
Attacker: American (2nd Battalion,148th Infantry Regiment, 37th Infantry Division)
Defender: Japanese (Manila Naval Defense Force)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:7.0
AFVs: A:2
M4A3(75)W
M7 HMC

AFVs: D:0
Guns: A:0 D:2
Type 93 Twin-Mount High-Angle Machine Gun
Type 96 25mm AA Gun Twin-Mount
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Orchards: Palm Trees. Rooftops (B23.8) in effect. D: FB (B23.9)
Map Board(s):
d-dx c-dx b-dx a-dx Show/hide map dependencies
PublicationBoard
Deluxe Advanced Squad Leadera-dx
Deluxe Advanced Squad Leaderb-dx
Deluxe Advanced Squad Leaderc-dx
Deluxe Advanced Squad Leaderd-dx
DASL 1 - Streets of Firea-dx
DASL 1 - Streets of Fireb-dx
DASL 1 - Streets of Firec-dx
DASL 1 - Streets of Fired-dx
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-11-02(A) Camille Garek vs Fabrice HOMMET Japanese winGood little scenario with Japanese but without PTO.
2020-11-07(D) Kermit Mullins vs Dan Best Japanese winTough game for the Americans. Early breaks slowed the US effort and then Tank Hunter Heroes immobilized the Sherman and destroyed the Priest. Game went to the last turn, but the Americans were turned away at the end.
2020-11-07(A) Dan Best vs Kermit Mullins Japanese win
2020-09-22(D) A Fifteen vs Todd Hively American win
View all or balance report
ActionDate
Hutch Modified the misc. rules2025-02-16 13:08:20
Augie Linked the scenario to ROAR2024-09-28 14:08:31
A15.4er Added a playing2024-06-08 20:20:32
hoxson1 Modified the Defender's Guns2024-05-20 22:26:24
hoxson1 Modified the unit counts2024-05-20 22:26:23
FileDescriptionUserViews
(!usa-jap.png)Imagehoxson1921
(m7 hmc priest stone bldgs.png)Imagehoxson1868
(A103.png)Map Imagehoxson1870
(a103 map N.png)Map Imagehoxson1256
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Statistics:
Avg Rating: 6.20Votes: 5
Views: 0
To-Play list count: 1
Estimated Play time: 2.5 hours
Recorded Games: 3
Archive recorded plays:
American1
Japanese2
Drawn:0

ROAR Data: (as of today)
Mayhem in Manila [Confirmed]
[A] American 6
[D] Japanese 8
All Rights Reserved. (c)2022 Dave Ramsey.