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Spring and Summer PTO (id:#65168)
(ASL Starter Kit Expansion Pack #2 ID: S80)   [next]   [previous]
Isurava, New Guinea 1942-08-27 (2 others)
Round 3: Missionary Position (ANZACon 1999)
FT154: First Defeat (From The Cellar Pack # 5)
Designer: Ken Dunn
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseAustralian
50%

Overview:

The Japanese had landed on the northwest corner of Papua New Guinea on 21 July and began their trek towards Port Moresby. The Australian Army moved to prevent the Japanese intentions, and the first clash along the Kokoda Trail occurred two days later and established a pattern of superior Japanese forces overwhelming the understrength Australian forces who were far from their supply points. This pattern would continue until the Japanese troops were deployed in front of the small village of Isurava. It was here that the Australian command were determined to delay the Japanese advance.
Attacker: Japanese (3rd Battalion, 144th Infantry Regiment)
Defender: Australian (39th Battalion)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.5 D:11.0
AFVs: A:0
AFVs: D:0
Guns: A:1
Type 92 70mm INF Gun
Type 89 Heavy Grenade-Launcher
D:0
OML 2-in. Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (Exc: roads exist). D: Elite and 1st Line do not cower, -1 drm ambush
Map Board(s):
n Show/hide map dependencies
PublicationBoard
ASL Starter Kit #4n
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-07-22(A) Dave Mareske vs Dennis Dowd Japanese winJapanese gave the balance and the Australians really did not engage until the exit which took the INF gun out of the game even though the eager Japanese pushed it for four turns. The HIP unit managed to KIA a full squad, but then was overwhelmed. Straying was never an issue with both sides being stealthy. A fun game and a good intro to PTO. We gave both sides snipers and played full ASL.
2023-01-14(A) Doba Serge vs Pascal B. Japanese win
2023-01-14(D) Pascal Boileau vs Serge Doba Japanese winToo much boxcars in this game for me from the beginning ( I lost the 9-2 leader in the first turn by wound severity on CR) to the very end (CR on a MC from a pot shot at 1FP). Japanese troops were without mercy for the unlucky Australians...
2022-04-22(A) Kermit Mullins vs Scott Waites Australian winScott's Australians rolled snakes at critical moments to devastate my Banzai charges and then hand to hand was too bloody with a single Australian squad successfully wiping out two squads and a leader. Then a NMC killed my 10-1 and that was it. My Japanese had been bled white and it was game over and an Australian victory. Super low dice rolls for my opponent vs. 10's and 11's for me ensured that I couldn't bring superior firepower to bear.
2022-02-03(A) O Ramaille vs Jeannot Japanese winThe Japanese forced their way through a withdrawing Australian defense in the middle of a jungle. Successful banzai charges and ambushes eliminated quite all the Australian force. The Japanese lost half of their troops but managed to exit with 15 VP of the 11 needed.
View all or balance report
ActionDate
dmareske Added a playing2024-07-23 12:46:32
lechiquier94 Added a playing2023-01-15 10:04:40
Serge Added a playing2023-01-14 22:29:47
MoriQuessir Linked the scenario to ROAR2022-11-06 21:42:52
grumblejones Added a playing2022-04-23 00:36:46
FileDescriptionUserViews
(jap-auss.png)Imagehoxson1794
(aussie inf PTO field.png)Imagehoxson1735
(spring summer map.png)Map Imagehoxson1743
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Statistics:
Avg Rating: 7.75Votes: 8
Views: 0
To-Play list count: 0
Estimated Play time: 3.9 hours
Recorded Games: 7
Archive recorded plays:
Japanese5
Australian 2
Drawn:0

ROAR Data: (as of today)
Spring and Summer [Confirmed]
[A] Australian 2
[D] Japanese 5
All Rights Reserved. (c)2022 Dave Ramsey.