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Sparrow Force PTO (id:#65402)
(ASL Action Pack #16 From The Land Down Under ID: AP164)   [next]   [previous]
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AP92: End of the Beginning (ASL Action Pack # 9 To the Bridge!)
Designer: Andrew Rogers
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AustralianJapanese
42.857142857143%

Overview:

None.
Attacker: Australian (B Company, 2/40th Battalion, "Sparrow Force")
Defender: Japanese (2 Company, 228th Infantry Regiment and 3rd Yokasuka Special Naval Landing Force, Eastern Detachment)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.0 D:12.0
AFVs: A:0
AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 3
D:1
Type 92 70mm INF Gun
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ (Brush remains Brush, Huts flameproof), NQ. A: one banzai allowed
Map Board(s): 15a
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-03-04(A) Paul Legg vs Joe Arthur Japanese win
2023-03-04(A) Andy Bagley vs Dave Ramsey Japanese winSecond playing of this scenario, and I've now managed to lose with both sides! Close game though, and I'm pleased with my tactic of getting an 8-1, 458 & LMG round the back of the hill by turn 3 to prevent the Japanese reinforcements marching up the road. I chose (deliberately) no to Banzai with the Australians, and perhaps this was a mistake, although as Dave says the Japanese knee-mortar with umpteen RoF shots was probably what did for me.
2023-03-04(A) Richard Webb vs Nick Ransom Australian winInteresting VC with options for where to attack as the Australians. SSR place the Japanese Infantry gun in a "bold" forward location. Falling to CC early on.
lots of bloody HtH combat, Japanese berserkers, but the 9-2 leader just kept directing fire grinding down the Japanese positions to get enough troops for a last turn charge into the Japanese MG position. Thanks to Tony G for a couple of rules clarifications, and a drill down into CC options
2023-03-04(A) Simon Staniforth vs John TaitA In progressThe Australian balance in this one is painful for the IJA as it significantly reduces Deployment options. Nevertheless with 2 full HIP squads out there, the Australians were cautious until they showed themselves. Over the course of the game the Aussies gradually ground through the defences using the negative leadership modifiers on powerful “kill stacks” with multiple LMGs wherever possible. A single SMC Banzai to “freeze” the MMG was crucial to unlocking the position around the O13 huts in the final couple of turns
2023-03-04(D) David Ramsey vs Andy Bagley Japanese winThe Australians took almost every hut on the board, but the stubborn INF gun and a medal-winning effort from a Japanese knee-mortar secured the win.
View all or balance report
ActionDate
Paul Legg Added a playing2023-03-18 21:08:55
Andy_Bagley Added a playing2023-03-08 11:40:17
Richard Webb Added a playing2023-03-08 08:23:43
Simonstan Added a playing2023-03-07 17:17:13
Dave Added a playing2023-03-06 17:25:39
FileDescriptionUserViews
(auss-jap new.png)Imagehoxson1320
(sparrow force map.png)Map Imagehoxson1315
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Statistics:
Avg Rating: 6.74Votes: 19
Views: 0
To-Play list count: 3
Estimated Play time: 3.4 hours
Recorded Games: 16
Archive recorded plays:
Australian6
Japanese9
Drawn:0

ROAR Data: (as of November 2021)
Sparrow Force [Confirmed]
[A] Australian 12
[D] Japanese 15
All Rights Reserved. (c)2022 Dave Ramsey.