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Grabbing Gavutu PTO (id:#65596)
(ASL 13 - Rising Sun (2021) ID: 149)   [next]   [previous]
See Also: Grabbing Gavutu by Avalon Hill Grabbing Gavutu by Multi-Man Publishing
79ravi 1942-08-07 (12 others)
HASL A03: Grabbing Gavutu (AH:ASL Annual `93b)
HASL A04: Tanambogo Nightmare (AH:ASL Annual `93b)
GT CG 1: Sand and Blood (AH:ASL Annual `93b)
O100.2: First Blood (On All Fronts #100)
PJ2.6: Tulagi (OAF Playtester's Journal # 2)
CF 1: Assault on Tanambogo (ASL Digest # 3.08)
43: Hungarian Hammerhead (Dezign Pak 4)
149: Grabbing Gavutu (ASL 13 - Rising Sun)
150: Tanambogo Nightmare (ASL 13 - Rising Sun)
GT CG: Sand & Blood (ASL 13 - Rising Sun)
150: Tanambogo Nightmare (ASL 13 - Rising Sun (2021))
GT CG: Sand & Blood (ASL 13 - Rising Sun (2021))
Designer: Dan Dolan
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
57.142857142857%

Overview:

In the overall planning of “Watchtower”, the simultaneous assault on Florida and Guadalcanal, the capture of Gavutu-Tanambogo was a “side-show”, a necessary but minor element in the whole operation. The 1st Marine Parachute Battalion was chosen for the task. Mustering on 397 men, they were, unbeknownst to military intelligence, outnumbered by the Japanese defenders on the islets. Due to a shortage of landing craft and the higher priority given to other assaults, their attack did not begin until noon, four hours after the American landings on Tulagi and Florida and alerted the defenders. Finally, the Marine paratroopers were lightly armed, for it was never intended that they be used in such a role. An impressively furious but ineffective bombardment from a light cruiser and two destroyers rocked Gavutu during the paratroopers long run in from the east. Dive bombers from the USS Wasp swooped in to strike the Japanese as in three waves, twelve boats carried the Marines towards the seaplane ramp where they were to land.
Attacker: American (USMC) (1st Marine Parachute Battalion)
Defender: Japanese (Gavutu Defense Force)  
10 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:29.0 D:24.0
AFVs: A:12
LCV x 12

AFVs: D:0
Guns: A:0
M2 60mm Mortar x 5
D:1
Type 92 70mm INF Gun
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GT SSR, LJ (2.1), A: Seaborne Assault (G14.1), Air Support (E7), D: Caves (G11)
Map Board(s):
GT Show/hide map dependencies
PublicationBoard
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the Attacker's AFVs2025-03-02 02:47:22
Hutch Modified the unit counts2025-03-02 02:47:22
Hutch Modified the gps location2024-11-11 15:48:15
Hutch Modified the misc. rules2024-09-02 14:38:21
hoxson1 Linked the scenario to ROAR2021-11-24 00:03:18
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1636
(gavutu landing.png)Imagehoxson1652
(grab map.png)Map Imagehoxson1681
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 17.3 hours
Recorded Games: 0
Archive recorded plays:
American (USMC)0
Japanese0
Drawn:0

ROAR Data: (as of today)
Grabbing Gavutu [Confirmed]
[A] American 4
[D] Japanese 3
All Rights Reserved. (c)2022 Dave Ramsey.