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Krafft's Blocking Line (Part II) WTO (id:#66882)
(Grumble Jones ID: GJ137)   [next]   [previous]
Arnhem, The Netherlands 1944-09-17 (50 others)
106: Kangaroo Hop (ASL 5a - For King and Country)
ABtF01: The Prize (HASL 6 - A Bridge Too Far)
ABtF CG I: Block by Bloody Block (HASL 6 - A Bridge Too Far)
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SE5.2: Rough Road to Arnhem (OAF Special Edition # 5)
SP7: Delayed on Tiger Route (Schwerpunkt # 1)
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Pegasus 1: Problemet Krafft! (Unknown)
#1: New Street Brawl (Battle at Best)
#2: Incident At The Crossroads (Battle at Best)
#7: Snap Back (Monte Altuzzo: Gothic Line 1944)
Q16: Defence of St. Oedenrode (Quick 6 Scenario Pack III)
WO37: The Vital Hours (Winter Offensive Bonus Pack 2021)
BISt #4: New Allies (Steel And Blood)
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GJ137: Krafft's Blocking Line (Part I) (Grumble Jones)
AR1: Broken Column ( ASL Arnhem 2024)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Part II-Following the elimination of the Reconnaissance Squadron, the accumulated British forces began to move in earnest towards the Arnhem bridge. All afternoon, Krafft’s line would hold off the British while inflicting substantial losses. Krafft’s force would grow to nearly four hundred men. The arrival of his 9th Company would provide him with a mobile reserve as the strength of the opposing British forces began to be felt.
Attacker: British (7th KOSB)
Defender: German/German (SS) (2nd and 4th Companies, Krafft's Training & Replacement Battalion 16)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:2.0 D:11.5
AFVs: A:0
Jeep(a)

AFVs: D:1
SPW 250/1

Guns: A:1
OQF 6-Pounder 7-cwt
OML 2-in. Mortar Airborne
D:2
5cm PaK 38 x 2
5cm leGrW 36

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: The British Forces that survived the landings are brought over for Part II
Map Board(s):
17 9a HZ1 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL Action Pack # 9 To the Bridge!9a
HazMo Scenario Pack 4: Making the GradeHZ1
ASL 3 - Yanks17
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the Unit Elements2024-09-01 23:25:21
Hutch Modified the Unit Elements2024-09-01 23:20:35
Hutch Uploaded an Image2024-09-01 23:18:32
Hutch Modified the Defender2024-09-01 23:17:44
Hutch Uploaded an Image2024-08-31 20:43:57
FileDescriptionUserViews
(GJ137 Krafft's Blocking Line Part II.jpg)ImageHutch231
(british-germanandSS.png)ImageHutch205
(GJ137 Krafft's Blocking Line Part II.pdf)Misc.Hutch217
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 2.6 hours
Recorded Games: 0
Archive recorded plays:
British0
German/German (SS)0
Drawn:0

ROAR Data: (as of today)
Kraftt's Blocking Line Part 2
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[A] German 0
[D] British 0
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