Just Fighting Through
Scenario balance report
Games with no balance used/recorded: 28 (4 on the archive and 24 on ROAR)
Attacker wins (American (USMC)): 16
Defender wins (Japanese): 12
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1113 | 1113 | 50% | 2020-04-26 | Won |
1113 | 1113 | 50% | 2017-04-18 | Won |
945 | 1087 | 31% | 2010-01-02 | Won |
1021 | 1227 | 23% | 2007-04-12 | Lost |
Attacking (3 wins) average ELOs: 1048 vs 1135 has a 37.73% of winning (if the scenario was perfectly balanced).