Just Fighting Through
Scenario balance report
Games with no balance used/recorded: 5
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1113 | 1113 | 50% | 2020-04-26 | Won |
1099 | 1092 | 51% | 2020-02-04 | Won |
1113 | 1113 | 50% | 2017-04-18 | Won |
939 | 1087 | 30% | 2010-01-02 | Won |
1021 | 1228 | 23% | 2007-04-12 | Lost |
Attacking (4 wins) average ELOs: 1057 vs 1126.6 has a 40.12% of winning (if the scenario was perfectly balanced).