Just Fighting Through
Scenario balance report
Games with no balance used/recorded: 31 (6 on the archive and 25 on ROAR)
Attacker wins (American (USMC)): 17
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 943 | 1015 | 40% | 2025-10-14 | | Won |
| 1000 | 1174 | 27% | 2020-04-26 | | Won |
| 1140 | 1030 | 65% | 2020-02-04 | | Won |
| 1174 | 1000 | 73% | 2017-04-18 | | Won |
| 1000 | 1055 | 42% | 2010-01-02 | | Won |
| 1021 | 1233 | 23% | 2007-04-12 | | Lost |
Attacking (5 wins) average ELOs: 1046.3 vs 1084.5 has a 44.53% of winning (if the scenario was perfectly balanced).