Munda Mash
Scenario balance report
Games with no balance used/recorded: 100 (8 on the archive and 92 on ROAR)
Attacker wins (American): 40
Defender wins (Japanese): 59
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1029 | 1014 | 52% | 2023-07-07 | Won |
| 1088 | 1090 | 50% | 2012-11-03 | Won |
| 1038 | 1160 | 33% | 2008-09-13 | Lost |
| 1113 | 920 | 75% | 2008-04-01 | Lost |
| 1092 | 1059 | 55% | 2003-11-16 | Won |
| 1037 | 1062 | 46% | 2003-10-01 | Lost |
| 1053 | 912 | 69% | 1999-05-02 | Lost |
| 1067 | 1203 | 31% | 1998-07-01 | Lost |
Attacking (3 wins) average ELOs: 1064.6 vs 1052.5 has a 51.74% of winning (if the scenario was perfectly balanced).