Slow and Steady
Scenario balance report
Games with no balance used/recorded: 92 (15 on the archive and 77 on ROAR)
Attacker wins (Chinese): 53
Defender wins (Japanese): 39
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1032 | 1010 | 53% | 2022-11-06 | Lost |
| 939 | 1144 | 24% | 2014-04-12 | Lost |
| 982 | 936 | 57% | 2011-03-06 | Won |
| 1141 | 1001 | 69% | 2006-09-23 | Won |
| 1115 | 1152 | 45% | 2006-09-20 | Won |
| 1263 | 1226 | 55% | 2004-04-11 | Won |
| 981 | 1120 | 31% | 2001-12-14 | Won |
| 1033 | 1031 | 50% | 1999-12-04 | Lost |
| 1141 | 777 | 89% | 1999-09-16 | Won |
| 1119 | 1109 | 51% | 1999-09-04 | Won |
| 947 | 1080 | 32% | 1999-07-31 | Lost |
| 1080 | 1203 | 33% | 1999-07-04 | Lost |
| 1077 | 1087 | 49% | 1999-01-16 | Lost |
| 1078 | 1078 | 50% | | Won |
| 833 | 1078 | 20% | | Won |
Attacking (9 wins) average ELOs: 1050.7 vs 1068.8 has a 47.4% of winning (if the scenario was perfectly balanced).