Clearing Kakazu
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (American): 3
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1061 | 910 | 70% | 2023-10-23 | Won |
1121 | 893 | 79% | 2023-09-25 | Won |
1050 | 1126 | 39% | 2022-05-03 | Lost |
992 | 1307 | 14% | 2020-11-21 | Lost |
789 | 978 | 25% | 2018-05-08 | Lost |
870 | 933 | 41% | 2011-06-12 | Won |
Attacking (3 wins) average ELOs: 980.5 vs 1024.5 has a 43.7% of winning (if the scenario was perfectly balanced).