Clearing Kakazu
Scenario balance report
Games with no balance used/recorded: 35 (7 on the archive and 28 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 23
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1055 | 987 | 60% | 2023-10-23 | | Won |
| 1080 | 928 | 71% | 2023-09-25 | | Won |
| 1009 | 1128 | 34% | 2022-05-03 | | Lost |
| 994 | 1315 | 14% | 2020-11-21 | | Lost |
| 699 | 990 | 16% | 2018-05-08 | | Lost |
| 870 | 1000 | 32% | 2011-06-12 | | Won |
| 767 | 1141 | 10% | 2000-07-26 | | Lost |
Attacking (3 wins) average ELOs: 924.9 vs 1069.9 has a 30.27% of winning (if the scenario was perfectly balanced).