Clearing Kakazu
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (American): 3
Defender wins (Japanese): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1024 | 975 | 57% | 2023-10-23 | Won |
| 1097 | 918 | 74% | 2023-09-25 | Won |
| 1032 | 1128 | 37% | 2022-05-03 | Lost |
| 993 | 1307 | 14% | 2020-11-21 | Lost |
| 756 | 986 | 21% | 2018-05-08 | Lost |
| 870 | 933 | 41% | 2011-06-12 | Won |
| 733 | 1140 | 9% | 2000-07-26 | Lost |
Attacking (3 wins) average ELOs: 929.3 vs 1055.3 has a 32.62% of winning (if the scenario was perfectly balanced).