Clearing Kakazu
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (American): 3
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1087 | 953 | 68% | 2023-10-23 | Won |
1017 | 968 | 57% | 2023-09-25 | Won |
1045 | 1118 | 40% | 2022-05-03 | Lost |
981 | 1299 | 14% | 2020-11-21 | Lost |
809 | 1003 | 25% | 2018-05-08 | Lost |
870 | 933 | 41% | 2011-06-12 | Won |
Attacking (3 wins) average ELOs: 968.2 vs 1045.7 has a 39.03% of winning (if the scenario was perfectly balanced).