Used and Abused
Scenario balance report
Games with no balance used/recorded: 28 (7 on the archive and 21 on ROAR)
Attacker wins (Japanese): 7
Defender wins (American): 21
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1036 | 1118 | 38% | 2023-11-04 | Lost |
919 | 1034 | 34% | 2021-07-02 | Lost |
1135 | 1047 | 62% | 2020-11-02 | Lost |
762 | 1182 | 8% | 2016-11-06 | Won |
1206 | 762 | 93% | 2009-02-24 | Lost |
1046 | 1031 | 52% | 2000-04-01 | Won |
1113 | 1000 | 66% | | Won |
Attacking (3 wins) average ELOs: 1031 vs 1024.9 has a 50.88% of winning (if the scenario was perfectly balanced).