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Scenario balance report
Games with no balance used/recorded: 5 (2 on the archive and 3 on ROAR)
Attacker wins (Japanese): 1
Defender wins (Mongolian): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1083 | 1083 | 50% | 2023-12-23 | Lost |
900 | 1036 | 31% | 1988-01-01 | Lost |
Attacking (0 wins) average ELOs: 991.5 vs 1059.5 has a 40.34% of winning (if the scenario was perfectly balanced).