Bleed Gurkha Bleed
Scenario balance report
Games with no balance used/recorded: 41 (5 on the archive and 36 on ROAR)
Attacker wins (Japanese): 30
Defender wins (Gurkha): 11
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
885 | 1153 | 18% | 2013-11-02 | Won |
1001 | 1086 | 38% | 2007-09-10 | Lost |
1152 | 917 | 79% | 2006-10-07 | Won |
1093 | 1046 | 57% | 2006-06-16 | Won |
1035 | 1277 | 20% | 2006-01-01 | Won |
Attacking (4 wins) average ELOs: 1033.2 vs 1095.8 has a 41.09% of winning (if the scenario was perfectly balanced).