Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (Red Army): 17
Defender wins (KMT): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1023 | 1041 | 47% | 2025-05-05 | Won |
1066 | 1083 | 48% | 2021-12-08 | Won |
1215 | 1241 | 46% | 2021-02-26 | Won |
1115 | 1115 | 50% | 2020-08-16 | Won |
1176 | 1098 | 61% | 2019-11-20 | Won |
964 | 1020 | 42% | 2019-09-14 | Lost |
987 | 984 | 50% | 2018-10-19 | Lost |
934 | 871 | 59% | 2011-07-10 | Won |
1118 | 1062 | 58% | 2009-10-03 | Lost |
1094 | 964 | 68% | 2009-09-05 | Won |
Attacking (7 wins) average ELOs: 1069.2 vs 1047.9 has a 53.06% of winning (if the scenario was perfectly balanced).