Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (Red Army): 17
Defender wins (KMT): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1008 | 1041 | 45% | 2025-05-05 | Won |
1066 | 1093 | 46% | 2021-12-08 | Won |
1215 | 1241 | 46% | 2021-02-26 | Won |
1127 | 1115 | 52% | 2020-08-16 | Won |
1177 | 1092 | 62% | 2019-11-20 | Won |
937 | 1061 | 33% | 2019-09-14 | Lost |
960 | 1059 | 36% | 2018-10-19 | Lost |
933 | 870 | 59% | 2011-07-10 | Won |
1050 | 1062 | 48% | 2009-10-03 | Lost |
1094 | 937 | 71% | 2009-09-05 | Won |
Attacking (7 wins) average ELOs: 1056.7 vs 1057.1 has a 49.94% of winning (if the scenario was perfectly balanced).