Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (Red Army): 7
Defender wins (KMT): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1017 | 940 | 61% | 2025-05-05 | | Won |
| 1000 | 1021 | 47% | 2021-12-08 | | Won |
| 1222 | 1000 | 78% | 2021-02-26 | | Won |
| 1100 | 1000 | 64% | 2020-08-16 | | Won |
| 1187 | 1044 | 69% | 2019-11-20 | | Won |
| 1156 | 952 | 76% | 2019-09-14 | | Lost |
| 1008 | 1000 | 51% | 2018-10-19 | | Lost |
| 1000 | 870 | 68% | 2011-07-10 | | Won |
| 1090 | 1073 | 52% | 2009-10-03 | | Lost |
| 1000 | 1156 | 29% | 2009-09-05 | | Won |
Attacking (7 wins) average ELOs: 1078 vs 1005.6 has a 60.27% of winning (if the scenario was perfectly balanced).