Armored Samurai
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 6
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1219 | 869 | 88% | 2024-01-31 | Won |
1158 | 1149 | 51% | 2022-07-07 | Won |
1076 | 1209 | 32% | 2022-06-30 | Won |
1009 | 1157 | 30% | 2022-06-01 | Lost |
1021 | 1084 | 41% | 2021-12-06 | Won |
973 | 1061 | 38% | 2020-09-07 | Lost |
1050 | 1082 | 45% | 2020-09-05 | Lost |
1001 | 1223 | 22% | 2020-07-06 | Lost |
1029 | 1100 | 40% | 2016-11-22 | Won |
1040 | 1060 | 47% | 2010-03-12 | Lost |
1147 | 1032 | 66% | 2010-02-11 | Won |
1011 | 1117 | 35% | | Lost |
Attacking (6 wins) average ELOs: 1061.2 vs 1095.3 has a 45.11% of winning (if the scenario was perfectly balanced).