Armored Samurai
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 6
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1119 | 880 | 80% | 2024-01-31 | Won |
1159 | 1149 | 51% | 2022-07-07 | Won |
1073 | 1195 | 33% | 2022-06-30 | Won |
1050 | 1153 | 36% | 2022-06-01 | Lost |
1021 | 1134 | 34% | 2021-12-06 | Won |
1036 | 946 | 63% | 2020-09-07 | Lost |
1046 | 1046 | 50% | 2020-09-05 | Lost |
1002 | 1135 | 32% | 2020-07-06 | Lost |
1030 | 1100 | 40% | 2016-11-22 | Won |
1040 | 1082 | 44% | 2010-03-12 | Lost |
1197 | 958 | 80% | 2010-02-11 | Won |
977 | 1138 | 28% | | Lost |
Attacking (6 wins) average ELOs: 1062.5 vs 1076.3 has a 48.01% of winning (if the scenario was perfectly balanced).