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Scenario balance report
Games with no balance used/recorded: 26 (6 on the archive and 20 on ROAR)
Attacker wins (Japanese): 17
Defender wins (Dutch): 9
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1072 | 1003 | 60% | 2024-09-16 | Won |
955 | 914 | 56% | 2024-09-03 | Lost |
999 | 999 | 50% | 2023-06-16 | Won |
1140 | 1036 | 65% | 2023-01-16 | Won |
1048 | 1085 | 45% | 2023-01-03 | Won |
1133 | 1002 | 68% | 2012-01-12 | Won |
Attacking (5 wins) average ELOs: 1057.8 vs 1006.5 has a 57.33% of winning (if the scenario was perfectly balanced).