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Scenario balance report
Games with no balance used/recorded: 27 (6 on the archive and 21 on ROAR)
Attacker wins (Japanese): 13
Defender wins (Dutch): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1028 | 978 | 57% | 2024-09-16 | Won |
| 927 | 952 | 46% | 2024-09-03 | Lost |
| 1031 | 999 | 55% | 2023-06-16 | Won |
| 1153 | 990 | 72% | 2023-01-16 | Won |
| 1139 | 1090 | 57% | 2023-01-03 | Won |
| 1165 | 998 | 72% | 2012-01-12 | Won |
Attacking (5 wins) average ELOs: 1073.8 vs 1001.2 has a 60.31% of winning (if the scenario was perfectly balanced).