Satisfaction and Confidence
Scenario balance report
Games with no balance used/recorded: 26 (11 on the archive and 15 on ROAR)
Attacker wins (Russian): 8
Defender wins (German): 17
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1118 | 1152 | 45% | 2021-02-16 | Lost |
989 | 989 | 50% | 2021-02-09 | Lost |
1040 | 1041 | 50% | 2020-12-15 | Lost |
942 | 1175 | 21% | 2020-11-09 | Lost |
983 | 1040 | 42% | 2019-07-14 | Lost |
1021 | 989 | 55% | 2018-07-05 | Won |
1021 | 989 | 55% | 2018-07-01 | Lost |
1026 | 983 | 56% | 2018-02-28 | Lost |
1026 | 983 | 56% | 2018-02-27 | Won |
1115 | 1055 | 59% | 2013-07-14 | Tied |
895 | 1216 | 14% | 2011-11-02 | Lost |
Attacking (2 wins) average ELOs: 1016 vs 1055.6 has a 44.32% of winning (if the scenario was perfectly balanced).