Maximum Aggression
Scenario balance report
Games with no balance used/recorded: 113 (33 on the archive and 80 on ROAR)
Attacker wins (Japanese): 72
Defender wins (British): 41
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1000 | 50% | 2026-06-18 | | Won |
| 1000 | 901 | 64% | 2025-05-15 | | Won |
| 1000 | 952 | 57% | 2025-04-28 | | Won |
| 952 | 1043 | 37% | 2025-03-09 | | Lost |
| 1047 | 1013 | 55% | 2025-01-31 | | Lost |
| 1084 | 1095 | 48% | 2021-03-06 | | Won |
| 1228 | 1034 | 75% | 2019-04-20 | | Won |
| 1000 | 1154 | 29% | 2019-03-10 | | Won |
| 1139 | 1000 | 69% | 2019-02-21 | | Won |
| 1002 | 1228 | 21% | 2019-01-15 | | Lost |
| 1168 | 861 | 85% | 2018-05-30 | | Lost |
| 1000 | 949 | 57% | 2017-09-09 | | Won |
| 1135 | 898 | 80% | 2017-08-04 | | Won |
| 1000 | 1071 | 40% | 2017-08-04 | | Lost |
| 987 | 1226 | 20% | 2017-06-25 | | Won |
| 968 | 1050 | 38% | 2017-05-21 | | Won |
| 964 | 994 | 46% | 2017-02-03 | | Won |
| 876 | 1012 | 31% | 2017-01-28 | | Lost |
| 1000 | 1154 | 29% | 2016-11-20 | | Won |
| 1036 | 1154 | 34% | 2016-11-20 | | Won |
| 1070 | 1000 | 60% | 2016-10-20 | | Won |
| 1035 | 1116 | 39% | 2016-08-03 | | Lost |
| 968 | 1130 | 28% | 2016-08-02 | | Won |
| 1111 | 1000 | 65% | 2016-07-04 | | Won |
| 927 | 1000 | 40% | 2016-06-23 | | Won |
| 978 | 1041 | 41% | 2016-06-21 | | Lost |
| 1134 | 1136 | 50% | 2016-06-12 | | Won |
| 1012 | 1136 | 33% | 2016-06-12 | | Won |
| 1222 | 1012 | 77% | 2016-05-29 | | Won |
| 1027 | 1000 | 54% | 2016-03-18 | | Lost |
| 1033 | 1000 | 55% | 2016-03-15 | | Lost |
| 1198 | 1000 | 76% | 2014-01-19 | | Won |
| 1202 | 1151 | 57% | | | Won |
Attacking (23 wins) average ELOs: 1045.5 vs 1045.8 has a 49.97% of winning (if the scenario was perfectly balanced).