Spring and Summer
Scenario balance report
Games with no balance used/recorded: 14 (7 on the archive and 7 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Australian ): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1272 | 729 | 96% | 2024-07-22 | | Won |
| 985 | 1000 | 48% | 2023-01-14 | | Won |
| 1000 | 989 | 52% | 2023-01-14 | | Won |
| 991 | 1000 | 49% | 2022-04-22 | | Lost |
| 1016 | 1000 | 52% | 2022-02-03 | | Won |
| 1000 | 1016 | 48% | 2020-12-22 | | Lost |
| 1174 | 1023 | 70% | 2020-09-17 | | Won |
Attacking (5 wins) average ELOs: 1062.6 vs 965.3 has a 63.65% of winning (if the scenario was perfectly balanced).