Aussie Spirit
Scenario balance report
Games with no balance used/recorded: 29 (11 on the archive and 18 on ROAR)
Attacker wins (Australian): 9
Defender wins (Japanese): 18
With balance for the defender (only):
Games played: 2
Attacker wins (Australian): 2
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1061 | 1132 | 40% | 2024-10-07 | Lost |
1119 | 1072 | 57% | 2024-03-24 | Lost |
1129 | 934 | 75% | 2024-01-28 | Won |
1091 | 955 | 69% | 2024-01-28 | Won |
865 | 983 | 34% | 2023-12-18 | Lost |
923 | 905 | 53% | 2023-12-03 | Won |
767 | 1259 | 6% | 2023-10-20 | Lost |
1111 | 1125 | 48% | 2023-10-05 | Lost |
1133 | 937 | 76% | 2023-08-21 | Lost |
1016 | 1000 | 52% | 2023-07-08 | Lost |
1167 | 1167 | 50% | | Won |
Attacking (4 wins) average ELOs: 1034.7 vs 1042.6 has a 48.86% of winning (if the scenario was perfectly balanced).