In Time, All Will Fail
Scenario balance report
Games with no balance used/recorded: 10 (5 on the archive and 5 on ROAR)
Attacker wins (British): 2
Defender wins (Japanese): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1000 | 1000 | 50% | 2025-08-06 | Won |
| 1013 | 1258 | 20% | 2024-11-13 | Lost |
| 1095 | 1227 | 32% | 2024-10-12 | Lost |
| 1061 | 1177 | 34% | 2024-09-30 | Lost |
| 912 | 949 | 45% | 2024-08-08 | Lost |
Attacking (1 wins) average ELOs: 1016.2 vs 1122.2 has a 35.2% of winning (if the scenario was perfectly balanced).