Gun & Run
Scenario balance report
Games with no balance used/recorded: 12 (5 on the archive and 7 on ROAR)
Attacker wins (Japanese): 4
Defender wins (Commonwealth (Gurkha/British)): 7
With balance for the defender (only):
Games played: 1
Attacker wins (Japanese): 1
Defender wins (Commonwealth (Gurkha/British)): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1149 | 1032 | 66% | 2024-12-01 | Won |
1026 | 1046 | 47% | 2024-10-10 | Lost |
1147 | 1045 | 64% | 2024-10-02 | Won |
1058 | 1016 | 56% | 2024-08-20 | Lost |
1282 | 1281 | 50% | 2024-08-06 | Won |
Attacking (3 wins) average ELOs: 1132.4 vs 1084 has a 56.92% of winning (if the scenario was perfectly balanced).