Gun & Run
Scenario balance report
Games with no balance used/recorded: 10 (5 on the archive and 5 on ROAR)
Attacker wins (Japanese): 3
Defender wins (Commonwealth (Gurkha/British)): 6
With balance for the defender (only):
Games played: 1
Attacker wins (Japanese): 1
Defender wins (Commonwealth (Gurkha/British)): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1193 | 1035 | 71% | 2024-12-01 | Won |
1034 | 954 | 61% | 2024-10-10 | Lost |
1181 | 1023 | 71% | 2024-10-02 | Won |
1022 | 1034 | 48% | 2024-08-20 | Lost |
1310 | 1273 | 55% | 2024-08-06 | Won |
Attacking (3 wins) average ELOs: 1148 vs 1063.8 has a 61.89% of winning (if the scenario was perfectly balanced).