Gun & Run
Scenario balance report
Games with no balance used/recorded: 2
Attacker wins (Japanese): 1
Defender wins (Commonwealth (Gurkha/British)): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
967 | 1039 | 40% | 2024-08-20 | Lost |
1288 | 1278 | 51% | 2024-08-06 | Won |
Attacking (1 wins) average ELOs: 1127.5 vs 1158.5 has a 45.55% of winning (if the scenario was perfectly balanced).