Critical Hit Annual #6
Published by: Critical Hit. May 2022
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Introduction:
Map board(s):
Board: CH: V1, CH: V2, CH: V3, CH: V4, CH: V5, CH: V6
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
#1: The Hydra of Leernes | 0 | 0 | Charleroi, Belgium | WW1 | German | French | 8.4 hrs | Unknown | 0% | |
#2: Fixed at Collarmont | 0 | 0 | Charleroi, Belgium | WW1 | German | French | 10.9 hrs | Unknown | 0% | |
#3: Contest at Lobbes | 0 | 0 | Charleroi, Belgium | WW1 | German | French | 11 hrs | Unknown | 0% | |
#4: A Goal for De Gaulle | 0 | 0 | Dinant, Belgium | WW1 | French | German | 8.6 hrs | Unknown | 0% | |
#5: Breakout | 0 | 0 | Charleroi, Belgium | WW1 | German | French | 4.8 hrs | 60% German | 0% | |
#6: Hill 881 Push | 0 | 0 | Khe Sahn, South Vietnam | VIET | American (USMC) | NVA | 9.1 hrs | Unknown | 0% | |
#7: Out of the Rubble | 0 | 0 | Manneville, France | WTO | British | German | 3.9 hrs | Unknown | 0% | |
#8: Things That Could Have Been | 0 | 0 | Mont-St.-Eloi, France | ETO | French | German | 6.7 hrs | Unknown | 0% | |
#9: Come Out! | 0 | 10 | Mezado, Okinawa | PTO | American (USMC) | Japanese | 5.7 hrs | Unknown | 11% | |
#10: Sari Bair Ridge | 0 | 0 | Gallipoli Peninsula | WW1 | Turks | ANZAC | 3.7 hrs | Unknown | 0% | |
#11: Both Sides Blooded | 0 | 0 | Sidi Rezegh, Libya | DTO | British | Italian | 5.5 hrs | Unknown | 0% | |
#12: Operation Iskra | 0 | 0 | Leningrad, Russia | ETO | German | Russian | 7.2 hrs | Unknown | 0% | |
#13: Through The Mist | 0 | 0 | Consthum, Luxembourg | ETO | German | American | 6.6 hrs | Unknown | 0% | |
#14: Norwegian Lead | 0 | 0 | Lundehogda, Norway | ETO | German | Norwegian | 3.7 hrs | Unknown | 0% | |
#15: Sugarloaf Salient | 0 | 0 | Fromelles, France | WW1 | Australian | German | 10.5 hrs | Unknown | 0% | |
#16: Brothers in Arms | 0 | 10 | Hue, South Vietnam | VIET | ARVN | NVA | 4 hrs | Unknown | 11% | |
#17: Burke's Donnybrook | 0 | 0 | Le Nam, South Vietnam | VIET | American (USMC) | NVA | 4.5 hrs | Unknown | 0% | |
#18: Phu Tho Surprise | 0 | 0 | Saigon, South Vietnam | VIET | Vietcong | American | 3.7 hrs | Unknown | 0% | |
#19: Vanguard Rush | 0 | 0 | Bien Hoa, South Vietnam | VIET | Vietcong | American | 4 hrs | Unknown | 0% | |
#20: An's Initiative | 0 | 0 | Ban Me Thout, South Vietnam | VIET | NVA | ARVN | 7.3 hrs | 56% ARVN | 0% | |
#21: Ben Tre | 0 | 0 | Ben Tre, South Vietnam | VIET | Vietcong | American | 6.1 hrs | Unknown | 0% | |
#22: Bloody Push | 0 | 0 | Hue, South Vietnam | VIET | American (USMC) | NVA | 4.9 hrs | 59% American (USMC) | 0% | |
#23: Pattons | 0 | 0 | Hue, South Vietnam | VIET | American (USMC) | NVA | 6.2 hrs | Unknown | 0% | |
#24: Urrah Testament | 0 | 0 | Hue, South Vietnam | VIET | NVA | American | 5.2 hrs | Unknown | 0% | |
#25: Flankers | 0 | 0 | Thon Que Chu, South Vietnam | VIET | American | NVA | 6.1 hrs | Unknown | 0% | |
#26: Hell On Wheels | 0 | 0 | Bourlon, France | WTO | American | German (SS) | 27.2 hrs | Unknown | 0% | |
#27: Failed Ambush | 0 | 0 | Brezina, Algeria | ALG | ALN | French | 1.6 hrs | Unknown | 0% | |
#28: A Quiet Sector | 0 | 0 | Tala Mokhor, Algeria | ALG | French | ALN | 9.1 hrs | Unknown | 0% | |
Bonus #1: Ap Bac Battering | 0 | 0 | Ap Tan Toi, South Vietnam | VIET | NVA | ARVN | 8.3 hrs | Unknown | 0% | |
Bonus #2: Task Force Dragoon | 0 | 0 | Minh Thahn, South Vietnam | VIET | NVA | American | 8.7 hrs | Unknown | 0% | |
Bonus #3: FSB Coral | 0 | 0 | FSB Coral, South Vietnam | VIET | NVA | Australian | 7.6 hrs | Unknown | 0% | |
Bonus #4: Back to Phouc Tuy | 0 | 0 | FSB Coral, South Vietnam | VIET | Australian | NVA | 13.1 hrs | Unknown | 0% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 6.4hrs
Average rating of scenarios: n/a
Total playing time: 233.9hrs