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Inhumaine WTO (id:#56426)
Multi-Man Publishing (ASL Journal # 2 ID: J28)   [next]   [previous]
Prior Publication: Hell on Wheels Battle Pack: HOW11
See Also: Inhumaine by Bounding Fire Productions
Humaine, Belgium 1944-12-27 (7 others)
U09: A Belated Christmas (G.I.'s Dozen)
HoW 11: Inhumaine (Hell on Wheels Battle Pack)
O95.1: Cold Fury Sadzot #1: Night Attack (On All Fronts # 95)
JA 04: Another Day in the Champaign Campaign (Internet: Jeffery T. Allen)
JA 10: The Better They Are (Internet: Jeffery T. Allen)
OPT 1.1: Hungarian Manors (Point Blank # 1.2)
TAP #20: The Buda Probe (Total Axis Pack II: A World Aflame)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American / BritishGerman
58.426966292135%

Overview:

American artillery pounded Humaine. CCR was assigned the task of capturing the town. They successfully surrounded the town, forcing most of the defenders to surrender. But a group of Germans manned a chateau on the northeastern end of the village and refused to surrender, even after numerous attacks.
Attacker: American / British (Combat Command "Romero")
Defender: German (9th Panzer Division)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:8.0
AFVs: A:5
Churchill Crocodile x 2
M4 x 3

AFVs: D:0
Guns: A:0 D:1
7.5cm PaK 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: FTV2
Map Board(s):
6 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country6
Overlays: NONE
Errata (source)
SSRs 1, 2, & 3 should refer to building M6, not building P6 (P6 is open ground).MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-02-07(A) Michael Rodgers vs Bruno L'Archeveque American / British winOur match went to the last CC phase despite a sub-optimal American attack.
2023-01-12(D) Dwayne Duval vs Kevin Duval American / British win
2023-01-11(A) Kevin Duval vs Dwayne Duval American / British winUsed German balance. Americans got lucky right off the hop with a Berserk squad getting into the building against a HS. Lost one AFV to the AT Gun, the others causing chaos & despair for the defenders. Germans were eradicated by Turn 6.
2022-01-29(A) David Garvin vs Nick Faryna German win
2021-07-13(A) Simon Staniforth vs American / British winPlayed out like the historical description. US forces having a hard time getting into the victory building losing both a Sherman and the 9-2 to the German Sniper. However they did get a lodgement after using the DC to create a Breach in a Fortified hexside. On come the Crocodiles they roll a “3” and a Snake Eyes on their FT shots, brutal. 2.5 squads, both MMGs and a leader all KIA. The German player is down to only 1.5 GO squads and concedes
View all or balance report
ActionDate
Hutch Modified the gps location2024-12-27 12:14:13
hoxson1 Linked the scenario to ROAR2024-07-19 23:37:56
mtrodgers99 Added a playing2024-02-14 16:10:46
Hutch Updated the Scenario ID2023-03-07 11:46:50
Stewart Added a playing2023-02-03 11:02:34
FileDescriptionUserViews
Flamethrowin' Crocs (churchill croc flames2.png)Imagehoxson11227
(allies-germ.png)Imagehoxson1553
(inhumaine map.png)Map Imagehoxson1565
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Flamethrowin' Crocs
 
Statistics:
Avg Rating: 6.03Votes: 31
Views: 7922
To-Play list count: 5
Estimated Play time: 4.1 hours
Recorded Games: 30
Archive recorded plays:
American / British17
German12
Drawn:1

ROAR Data: (as of today)
Inhumaine [Confirmed]
[A] American 87
[D] German 62
All Rights Reserved. (c)2022 Dave Ramsey.