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Inhumaine WTO (id:#56426)
Multi-Man Publishing (ASL Journal # 2 ID: J 28)
Prior Publication: Hell on Wheels Battle Pack: HOW11
See Also: Inhumaine by Bounding Fire Productions
Humaine, Belgium 1944-12-27 (7 others)
U 9: A Belated Christmas (G.I.'s Dozen)
HoW 11: Inhumaine (Hell on Wheels Battle Pack)
O95.1: Cold Fury Sadzot #1: Night Attack (On All Fronts # 95)
JA 4: Another Day in the Champaign Campaign (Internet)
JA-10: The Better They Are (Internet)
OPT 1.1: Hungarian Manors (Point Blank # 1.2)
TAP #20: The Buda Probe (Total Axis Pack II: A World Aflame)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American / BritishGerman
57.575757575758%

Overview:

American artillery pounded Humaine. CCR was assigned the task of capturing the town. They successfully surrounded the town, forcing most of the defenders to surrender. But a group of Germans manned a chateau on the northeastern end of the village and refused to surrender, even after numerous attacks.
Attacker: American / British (Combat Command "Romero")
Defender: German (9th Panzer Division)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:8.0
AFVs: A:5
Churchill Crocodile x 2
M4 x 3

D:0
Guns: A:0 D:1
7.5cm PaK 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: FTV2
Map Board(s): 6
Overlays: NONE
Errata (source)
SSRs 1, 2, & 3 should refer to building M6, not building P6 (P6 is open ground).MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2022-01-29(A) David Garvin vs Nick Faryna German win
2021-07-13(A) Simon Staniforth vs American / British winPlayed out like the historical description. US forces having a hard time getting into the victory building losing both a Sherman and the 9-2 to the German Sniper. However they did get a lodgement after using the DC to create a Breach in a Fortified hexside. On come the Crocodiles they roll a “3” and a Snake Eyes on their FT shots, brutal. 2.5 squads, both MMGs and a leader all KIA. The German player is down to only 1.5 GO squads and concedes
2021-05-10(A) Andy Bagley vs Josh Kalman German winA tense scenario with mistakes by both sides, but I probably made more of them. Lessons learned: (1) Don't put smoke into a fortified building location and then expect to advance in, because you won't be able to shift the enemy squads inside, and (2) Don't put vehicles with trailers behind hedges because they can't cross them and don't have enough MP to go the long way round!
2020-12-08(A) Kevin Sanders vs DerekD American / British winHard one for the Germans (If/when) the Allies get rolling and break a few.
Got lucky on a couple missed shots for the Germans as well.
Would try again
2020-02-10(A) patrick palma vs Juan American / British win
View all
ActionDate
von Garvin Added a playing2022-01-30 03:21:34
Simonstan Added a playing2021-07-15 11:44:11
Andy_Bagley Rated the scenario2021-06-10 14:44:57
Andy_Bagley Added a playing2021-06-10 14:44:32
Andy_Bagley Rated the scenario2021-06-10 14:39:44
FileDescriptionUserViews
j28_map (j28.png)ImageAquilasol889
Flamethrowin' Crocs (churchill croc flames2.png)Imagehoxson1556
(allied-germ new.png)Map Imagehoxson1436
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Flamethrowin' Crocs
 
Statistics:
Avg Rating: 6.19Votes: 26
Views: 4667
To-Play list count: 5
Estimated Play time: 4.1 hours
Recorded Games: 23
Archive recorded plays:
American / British12
German10
Drawn:1

ROAR Data: (as of January 2022)
Inhumaine [Confirmed]
[A] American 83
[D] German 60
All Rights Reserved Dave Ramsey.