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Children of the Kunai PTO (id:#58677)
Paddington Bears (Aussie `96 Pack ID: PBP 3)   [next]   [previous]
(Revision: CH #3: CH28)
See Also: Children of the Kunai by Critical Hit Children of the Kunai by Critical Hit Children of the Kunai by Sydney Adventure Gaming Awards Children of the Kunai by Critical Hit
Gemas, Malaya 1942-01-15 (6 others)
PBP 3: Children of the Kunai (Paddington Bears '96 Pack)
Mission 6: The Gemencheh Disaster (Jumping Cats)
FT185: StuG of War (Franc-Tireur #13)
S16-3: A New Kind of Bravery (Sweet 16 4-Pack 1)
RPT83: Mile Peg 61 (Rally Point # 9)
: Children of the Kunai (SAGA 1992)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AustralianJapanese
33.333333333333%

Overview:

Following the successful ambush the previous day, where the 2/30th had wiped out several hundred Japanese troops almost without loss, Gen. Bennett decided to follow up the success. D Company, commanded by Captain W.S. Melville, was ordered to advance and occupy a small hill near the Gemenach River to block the enemy reinforcements. However, the Jap build-up had been faster than anticipated, and enemy troops were already occupying the Aussies' start line. But it was too late to call off the attack. . . . .A true classic. Australian troops launch one of the few attacking actions during the retreat to Singapore. Supported by artillery, the Australians must attack across two boards to cross a road. The Japanese get support in the form of tanks and fighter-bombers.
Attacker: Australian (D Company, 2/30th Battalion, AIF)
Defender: Japanese (Elements of the Japanese 5th Army)  
5.5 turns
    Players: 2     OBA: Australian     Night: No
Unit Counts:
Squads: A:12.0 D:8.5
AFVs: A:0
AFVs: D:1
Type 95 HA-GO

Guns: A:0
OML 2-in. Mortar x 2
Boys ATR x 2
D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) Exc: 1 road exists. D: Air Support (E7)
Map Board(s):
37 35 Show/hide map dependencies
PublicationBoard
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ASL 13 - Rising Sun37
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)37
ASL 8 - Code of Bushido35
ASL 8 - Code of Bushido37
Overlays: G4
Errata (source)
Players wanting to play this game/Request a match:

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-10-31(D) Camille Garek vs Pascal BOILEAU Japanese win
2008-03-08(A) Paul Legg vs John O'Reilly Japanese winHeroes 2008
1996-04-26(D) Rich Weiley vs Geoff Morris Australian win
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-11-04 15:06:04
Hutch Modified the gps location2024-11-04 15:00:09
GOUREAU Added a playing2024-11-03 19:29:01
Hutch Modified the Attacker's Guns2020-11-25 10:30:20
Hutch Modified the Attacker's Guns2020-11-25 10:29:52
FileDescriptionUserViews
(auss-jap new.png)Imagehoxson1874
(jap art tall grass.png)Imagehoxson1854
(child kunai map.png)Map Imagehoxson1855
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Statistics:
Avg Rating: 7.33Votes: 3
Views: 6229
To-Play list count: 1
Estimated Play time: 3.3 hours
Recorded Games: 3
Archive recorded plays:
Australian1
Japanese2
Drawn:0

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