Bidermann's Escape ETO (id:#60339)
See Also: Bidermann's Escape by Multi-Man PublishingMiory, Belarus
1944-07-05 (9 others)
FAW11: Island Fever (Finland At War Vol I: Jatkosota)
FE 35: Police Duty (Fanatic Enterprises: Internet)
VV44: Tempete Rouge (Vae Victis # 68)
FE 172: Lousy at Ludberg (Son of Oblivion Pack)
GS7: Breakout Too Late (Quickfire Challenge 1)
SP227: Party Boys (Schwerpunkt #19)
#4: Raiding Party (St. Lo: The Battles for Hill 192)
#19: Island Fever (Fire And Ice)
BoF18: Bidermann's Escape (Best of Friends 2)
FE 35: Police Duty (Fanatic Enterprises: Internet)
VV44: Tempete Rouge (Vae Victis # 68)
FE 172: Lousy at Ludberg (Son of Oblivion Pack)
GS7: Breakout Too Late (Quickfire Challenge 1)
SP227: Party Boys (Schwerpunkt #19)
#4: Raiding Party (St. Lo: The Battles for Hill 192)
#19: Island Fever (Fire And Ice)
BoF18: Bidermann's Escape (Best of Friends 2)
Designer: Mattias Rönnblom
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanRussian
Overview:
On 4 July a Russian offensive cut off Grenadier-Regiment 437. A kampfgruppe lead by Lieutenant Bidermann fell back and soon only a small village stood between them and friendly lines. The seemingly deserted settlement hid Russian infantry backed by two old T-26 tanks. With Landsers out of Panzerfäuste and their only support being two light FlaK halftracks, the obsolete T-26s might well put an end to Bidermann's escape.Attacker: German (Panzerjaeger-Abteilung 132 and I Battalion, Grenadier-Regiment 437, 132. Infanterie-Division)
Defender: Russian (103rd Rifle Corps, 6th Guards Army, 1st Baltic Front)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:9.0 D:6.0 |
AFVs: A:0 SdKfz 10/5 x 2 |
AFVs: D:2 T-26S M37 x 2 |
Guns: A:0 D:0 |
Misc Rules: | Buildings are Wooden and single story. A: Smoke Placement Exponent increased by 1 |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (1st Edition) | 22 |
ASL 1 - Beyond Valor (2nd Edition) | 22 |
ASL 1 - Beyond Valor (3rd Edition) | 22 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-10-14 | (D) Seumas Hoskins | vs | Dean | Russian win | |||
2024-07-12 | (A) Jeff Wright | vs | Tom Reiter | German win | |||
2024-01-13 | (A) Paolo Cariolato | vs | Guido Guerra | Russian win | I was able to bag a couple of russian squad in the first turn and a soviet tank to a 20L shot. Guido defended stubbonly the wall on his right side even if he had nowhere to go in case of rout. He managed 2 CH with the 45 on the left side but things where going well for me since bagged to more of his squad and he was down to 2. then he self rallied one and my attack lost momentum. I was able to exit one SdKfz another, he had 2 squad and the tank left but I had 5 squad with 2 leaders ready to exit (one squad with a covered path) and more important he was in the back and I had his rout to interdict me covered with a lot of firepower. Unfortunately for me both of his squad were able to reposition (passing not less that 8 shot at -2 ranging from 2 to 8. in the process ) there were a couple of shot that left 2 res that MRLed all my squad, and none of them where able to pass a single MRL check. So Guido was able to gain is first win against me. Great Scenario and a true classic | ||
2024-01-12 | (A) Stephen dedier | vs | Mike Johnston | Russian win | Fun scenario that came down to the wire. I pushed up both sides so that Mike couldn't concentrate his force against me. He defended well taking as few shots from the Germans as possible. I was able to sneak one HT off the board for one point and lost the other getting too aggressive. I managed to get a squad off the other side of the board losing a lot of their countrymen to pave the way. It came down to me running one squad first and then another squad with a leader down the right side. My squad soaked up the IFT and then got hit on an intensive fire shot from one of the 47's breaking them and leaving the 6 resid. I had to run my remaining squad and leader through the risid to get off and Mike rolled snakes on the 6 flat shot ending my hopes. Fun scenario that could have gone either way. I think i would drop the trailers from the HT as soon as possible and keep their higher mobility for a run off the board if possible. | ||
2022-09-11 | (A) S. Slunt | vs | Alan Hidebrandt | German win | The Germans overloaded one side and pushed hard together to get 1 AFV and 2 squads off on turn 5. The German took the chance of running right beside a Russian tank facing the wrong way and got to the end of the board before leaving for the 1 squad equivalent Balance was given to the Russians that removed the German MMG |
Action | Date |
---|---|
hoxson1 Linked the scenario to ROAR | 2025-03-27 17:31:03 |
Hutch Modified the unit counts | 2024-10-19 15:24:51 |
Hutch Modified the Defender's AFVs | 2024-10-19 15:24:51 |
Hutch Modified the Defender's AFVs | 2024-10-19 15:23:10 |
Hutch Modified the unit counts | 2024-10-19 15:21:54 |
File | Description | User | Views |
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AAR M Rodgers (AAR FrF30 mtr99.pdf) | After Action Report | mtrodgers99 | 1536 |
(!germ-soviet.png) | Image | hoxson1 | 1138 |
(frf30.jpg) | Image | hoxson1 | 1142 |
Frf30 Bidermans Escape. (Frf30 Bidermans Escape..jpg) | Map Image | Fre20741 | 1324 |
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