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Golden Pheasants WTO (id:#61134)
(ASL Journal # 9 ID: J145)   [next]   [previous]
See Also: Golden Pheasants by Lone Canuck Publishing
Nüremberg, Germany 1945-04-19 (13 others)
136: The Agony of Doom (ASL 1 - Beyond Valor (3rd Edition))
A 08: The Agony of Doom (AH:ASL Annual `89)
HP 9: The Maelstrom (Hero PAX 2: Eastern Front Hero Fest)
OAF9: Hell's Fire at Meuncheberg (OAF Pack 1)
OBS7: Suicidal Tendencies (Ordeal Before Shuri)
TOT 32: Denouement (Time on Target # 2)
O77.2: Hell's Fury at Muencheberg (On All Fronts # 77)
VB10: The Agony of Doom 2 (ASL136 Remix) (Volfoni Brothers Scenarios)
RetroPak#7: The Road to Berlin (Retro Pak I)
SP208: Portomaggiore (Schwerpunkt #18)
FT223: The Kings of Bollersdorf (From The Cellar Pack # 8)
T-TERROR #14: Fire At Meunchberg (Teutonic Terror 2)
#20: Die Stunde Null (Across the Aller 2)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman (SS)
51.666666666667%

Overview:

Only the truly fanatic remained in the old town by 19 April. General Simon now commanded only isolated bands of SS men or Luftwaffe troops here and there. Nazi political officers – known jokingly as “golden pheasants” for their love of fancy but phony uniform decorations – roamed the city enforcing the “no retreat” policy. Holding out in the ancient citadel, Simon was determined to keep the old town secure as a birthday present for the Fuhrer on the following day.
Attacker: American (15th Infantry Regiment, 3rd Infantry Division)
Defender: German (SS) (SS Panzergrenadier-Regiment 38, SS Panzergrenadier-Division 17 / Nuremburg Police Battalion / Local Hitler Youth and Volkssturm)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.5 D:14.0
AFVs: A:9
M4A3(105) x 2
M4A3(75)W x 2
M36 GMC x 2
M21 MC
M20
Jeep

AFVs: D:1
StuG IIIG (L)

Guns: A:0
M2 60mm Mortar
D:2
10.5cm leFH 18
2cm FlaKvierling 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: Choice: StuG or AA gun. FB (B23.9)
Map Board(s):
21 20 1 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)1
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 1 - Beyond Valor (3rd Edition)20
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: X12 X18
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-03-23(A) Bob McKenna vs Bob Trufano American win0.12 hrsAmericans overwhelmed German left, gather strength with AFV. Held off right and moved toward VC buildong. Mafe quick work of German conscripts. American lost a few tanks but.manovered well
2025-03-16(A) Jonathan Kapleau vs Duenskie, Ron German (SS) win
2025-01-21(D) Diane Spangler vs Lawrence SpanglerD German (SS) win
2023-03-03(D) Jeff Waldon vs Jim Waterhouse German (SS) winVASL
2021-08-30(A) Richard Jenulis vs Dennis Hess American winVerdict at Nuremberg mini-campaign, scenario 3. American firepower prevailed. 9-2 took out the last holdouts in the victory building with the very last shot. We had stacks that were 23 counters tall! I was glad to play this on VASL. Americans won the campaign game 8points to 7 points.
View all or balance report
ActionDate
BobMcKenna1966 Added a playing2025-03-25 01:48:05
igycrctl Added a playing2025-03-16 21:10:44
Dispang12 Added a playing2025-02-22 03:40:09
Dispang12 Rated the scenario2025-02-22 03:39:44
Hutch Modified the Unit Elements2025-02-20 17:45:31
FileDescriptionUserViews
(nuremberg victory.png)Imagehoxson1899
(!usa-ss new.png)Imagehoxson1871
(g pheasants map.png)Map Imagehoxson11069
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Statistics:
Avg Rating: 6.27Votes: 11
Views: 4721
To-Play list count: 4
Estimated Play time: 7.3 hours
Recorded Games: 10
Archive recorded plays:
American5
German (SS)5
Drawn:0

ROAR Data: (as of today)
Golden Pheasants [Confirmed]
[A] American 26
[D] German 24
All Rights Reserved. (c)2022 Dave Ramsey.