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Rude Awakening WTO (id:#64760)
(Across the Aller 2 ID: #15)   [next]   [previous]
See Also: Rude Awakening by Multi-Man Publishing Rude Awakening by Multi-Man Publishing A Rude Awakening by Critical Hit Rude Awakening by Multi-Man Publishing
Geestefeld, Germany 1945-04-13 (18 others)
J16: Kakazu's Tombs (ASL Journal # 2)
CH 47: Steel and Irony (Critical Hit # 4)
OBS6: Shimida's Fist (Ordeal Before Shuri)
TEF1-4: Squeeze Play (Total Eastern Front Pack I)
RBF16: The Bitter End (Recon by Fire! #2)
NFNH 14: The Bitter End (Waffen-SS III: Neither Fear Nor Hope)
KE 22: Black Friday (March Madness `99 Pack)
TOT 26: Free-For-All (Time on Target # 2)
TOT 27: First Light of Dawn (Time on Target # 2)
TOT 28: Black Friday (Time on Target # 2)
TOT 29: Tiger Hunt (Time on Target # 2)
DB2: The Last Bridge (OAF Playtester's Journal # 7)
DB-2: The Last Bridge (Coastal Fortress)
#16: Confusion Reigns (Across the Aller 2)
#17: Cooper's Push (Across the Aller 2)
#4: Squeeze Play (Ostfront Pak 1)
CH 47: Steel and Irony (Critical Hit #4 2022 Reprint)
JA 17: Reversal of Fortune (Internet: Jeffery T. Allen)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

See "Free-For-All" TOT26 . . .On 12 April, men of D Company, 4 Welch had captured Geestefeld ina 'small but bitter battle'. The following night, the Welshmen there found themselves embroiled in the German counter-attack as sentries had their throats cut -- the enemy had infiltrated the village while men slept. Suddenly, transport and HQ found themselves being 'shot up' by Panerfausts, the situation becoming more serious -- and confused -- while the reserve ammunition went up with a roar. German and British soldiers were intermingled in the darkness and hand-to-hand combat broke out.
Attacker: German (Remnants of 2./7, 2nd Marine Infantry Division)
Defender: British (Elements of 4th Battalion, the Welch Regiment, 158th Infantry Brigade, 53rd Division and the 5th Royal Tank Regiment)  
6.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:7.5 D:8.0
AFVs: A:0
AFVs: D:4
Cromwell VII x 4

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules, initial NVR is 1. D: ammo containers5, AFVs begin Abandoned
Map Board(s):
CH-GG Show/hide map dependencies
PublicationBoard
Gallabat: The War in East Africa 1940CH-GG
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Turuk Removed a map2024-05-21 20:03:40
Turuk Modified the maps2024-05-21 20:03:18
hoxson1 Modified the Theatre2021-04-06 23:26:13
hoxson1 Uploaded the Board image2020-01-28 17:35:48
hoxson1 Modified the overview2020-01-28 17:34:33
FileDescriptionUserViews
(night germ-brit.png)Imagehoxson1770
(rude awake ALLER.jpg)Map Imagehoxson1810
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 5 hours
Recorded Games: 0
Archive recorded plays:
German0
British0
Drawn:0

ROAR Data: (as of today)
Rude Awakening
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[A] British 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.