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Commandos at Kaiapit PTO (id:#66501)
(ASL Journal #14 ID: J237)   [next]   [previous]
Kaiapit, New Guinea 1943-09-20 (2 others)
GJ126: The Eagle Has Landed - The Ambush (Grumble Jones)
GJ129: The Eagle Has Landed - Captain Clark (Grumble Jones)
Designer: Simon Spinetti and Andy Rogers
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Australian Japanese
40.740740740741%

Overview:

Kaiapit was the next airstrip to be secured in the Australian advance up the Markham valley during the campaign to occupy the vital Huon peninsula on New Guinea's north coast. After dislodging the small Japanese garrison from part of the village the previous day, the next task for Captain Gordon King's 2/6th Independent Company was to clear the surrounding area and prepare the airfield for the arrival by air of the lead elements of the 21st Australian Infantry Brigade. Despite having no contact with the 7th Division headquarters and running low on ammunition, King decided to continue with this task since intelligence indicated that only small groups of Japanese were likely to be met. He therefore ordered C Platoon at 0615 to sweep the area while the rest of the company held the perimeter. Just as C Platoon was about to move off, a large Japanese force made a surprise advance towards the company.
Attacker: Australian (A, B, and C Platoons, 2/6th Independent Company)
Defender: Japanese (III Battalion, 78th Regiment, Yonekura Force)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:12.0
AFVs: A:0
AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 2
D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1), +1 LV Hindrance (E3.1) on turns 1 and 2
Map Board(s):
62 5b Show/hide map dependencies
PublicationBoard
ASL Action Pack # 762
ASL Action Pack # 8 Roads Through Rome5b
Overlays: O5 Wd5
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-10-12(A) Grant Linneberg vs Asad Rustum Japanese win
2024-10-12(D) Asad Rustum vs Grant Linneberg Japanese win
2024-08-31(A) Dan Best vs Kermit Mullins Japanese win2024 Grumbler round 2
2024-08-31(D) Kermit Mullins vs Dan Best Japanese winGame 2 of the Tulsa Grumbler.
2024-06-03(D) Andy Bagley vs Josh Kalman Japanese winTense stuff, went down to the final turn. The Australians were fairly cautious at first, in response to which I fell back slowly taking few casualties. My reinforcements came on at just the right time and place to prevent encirclement of the village. Even so, it looked as though the Australians might be able to grab victory on their final turn, by moving into three more hut hexes and winning the CCs there. however, a lucky DFPh shot pinned one of the squads he needed to do this, which was enough to secure the Japanese win.
View all or balance report
ActionDate
atomic Added a playing2024-10-12 17:24:36
atomic Rated the scenario2024-10-12 17:23:51
sushidog Added a playing2024-10-12 02:52:01
sushidog Rated the scenario2024-10-12 02:51:20
grumblejones Added a playing2024-09-01 01:23:53
FileDescriptionUserViews
(J237 Commands at Kaiapit.vsav)VASL Setupmikegrogan436623
(auss-jap.png)ImageHutch457
(j237 map.png)Map Imagehoxson1463
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Statistics:
Avg Rating: 6.83Votes: 12
Views: 0
To-Play list count: 0
Estimated Play time: 3.2 hours
Recorded Games: 8
Archive recorded plays:
Australian 1
Japanese7
Drawn:0

ROAR Data: (as of today)
Commandos at Kaiapit
[Log in to Confirm or Edit]
[A] Australian 10
[D] Japanese 9
All Rights Reserved. (c)2022 Dave Ramsey.